rerun
Graphite
rerun | Graphite | |
---|---|---|
14 | 46 | |
5,210 | 6,903 | |
7.7% | 20.3% | |
9.9 | 9.6 | |
about 6 hours ago | 2 days ago | |
Rust | Rust | |
Apache License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rerun
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Rapier is a set of 2D and 3D physics engines written in Rust
Maybe the folks at Rerun [1] know something about it? I imagine at least some of their customers are Rust robotics shops.
[1] https://github.com/rerun-io/rerun
- Rerun v0.12
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Introducing Rerun 0.10!
Full release notes: https://github.com/rerun-io/rerun/blob/main/CHANGELOG.md
- Open-source visualization toolbox for C++
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Rerun 0.9 – a framework for visualizing streams of multimodal data
No specific support for audio embeddings yet, though depending on you're specific use-case, you might be able to map your data to more generic primitives such a TimeSeriesScalar, LineStrips2D, BarChart, or Tensor.
We have an open issue for adding more support for audio-based projects -- if you have specific needs feel free to add a comment: https://github.com/rerun-io/rerun/issues/2852
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Announcing Rerun 0.6 - the easy-to-use visualization toolkit
Read the full changelog at https://github.com/rerun-io/rerun/releases/tag/0.6.0
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Real-Time Visualization of Streaming Data in Python with ReRun
https://github.com/rerun-io/rerun is such a great tool for creating interactive dashboards to look at real-time data. Curious if there are others looking for something like this and what the other use cases would be interesting. I have heard ideas like:
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Emerging Rust GUIs in a WASM world
egui's lead author is using it for his computer vision startup.
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Considerations for Power Draw with egui
To test the power draw, I conducted an unscientific experiment by circling the cursor over both a GTK4 app (GNOME Console) and an egui app (Rerun Viewer), while monitoring the CPU/GPU utilization and stabilized power draw with PowerTOP. The results indicated that when circling the cursor over the GTK4 app, the CPU/GPU usage was nearly negligible, and the stabilized power draw was around 13 W. In contrast, when circling the cursor over the egui app, the CPU/GPU usage was considerably higher, resulting in a stabilized power draw of around 21 W. This amounts to an increase of approximately 60%. Taking into account a power draw of around 10 W when doing nothing at all, the increase becomes roughly 260%. I also tried the same experiment with Iced, and while the increase was not as extreme, it still utilized resources when circling the cursor over a blank surface.
Graphite
- 3D and 2D: Testing out my cross-platform graphics engine
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Canva acquires Affinity, its biggest acquisition, to compete with Adobe
There is also Graphite (https://graphite.rs/) which, unlike Gimp, has a modern architecture and very ambitious goals (Blender for 2D basically).
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Any good beginner open source projects for a guy with a math background?
If you're interested in either computational geometry, layout/packing/constraints, or functional programming language concepts, those are all the math-related concepts that we're currently interacting with for Graphite, a 2D vector graphics editor that's aiming to become the next Blender (but for 2D instead of 3D). If that sounds interesting, I'd love to help get you started if you want to join our Discord and I can explain the math-related work that we need to get done. Cheers!
- Graphite: 2D Raster and Vector Editor
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Things I wish I knew before moving 50K lines of code to React Server Components
Not sure which web-based spreadsheet app you're talking about, because there are many that do use these frameworks. Here's a PS/AI clone built with a Svelte frontend: https://graphite.rs
- Redefining state-of-the-art graphics editing
- Graphite: Open-source raster and vector 2D graphics editor
- Graphite: In-development raster and vector 2D graphics editor that is FOSS
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What’s everyone working on this week (25/2023)?
Wanted to contribute to a good Rust-based project last week, started searching and found a good Reddit thread featuring several great projects. Looked at and found Graphite. I liked the concept though I know almost nothing about graphic design.
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New release for the Rust diffusers crate (Stable Diffusion in Rust + Torch), now with basic ControlNet support!
I'm currently trying to decide on the SD server to deploy with Graphite, both for running locally (with Tauri desktop builds) and for us to host on a server for users.
What are some alternatives?
entr - Run arbitrary commands when files change
egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
polyscope - A C++ & Python viewer for 3D data like meshes and point clouds
Method-Draw - Method Draw, the SVG Editor for Method of Action
minitest-autotest
GimelStudio - Non-destructive, node based 2D image editor with an API for custom nodes
Gimel-Studio - Old repo of the node-based image editor. See https://github.com/GimelStudio/GimelStudio for the next generation of Gimel Studio :rocket:
Skia - Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.
bevy - A refreshingly simple data-driven game engine built in Rust
Libraries - The Squared C# Library Collection
burn - Burn is a new comprehensive dynamic Deep Learning Framework built using Rust with extreme flexibility, compute efficiency and portability as its primary goals. [Moved to: https://github.com/Tracel-AI/burn]