jb
rbfx
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jb
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Dart Fastest Growing Language in 2023
I've been writing a CLI in Dart. It's such a good language now for stuff like this. You can compile to a small binary (it seems comparable to a Go binary in size and speed - though Go has an edge on speed it's not very far ahead), the test framework is so simple and easy and just gets out of your way... it's really been excellent. I highly recommend Dart (having written stuff in Java, Kotlin, Go and others) for CLIs. What I built is mostly based on my Dartle package, which is a task runner you can use both to build Dart code itself and to write task-based stuff like build tools - which is why i also wrote jb using it, a Java build system I am still finalizing (on top of my Java project, JBuild). I hope to one day write even a Flutter app for it.
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The Icculus Microgrant is giving out 250 dollar grants to open source projects, please brag about your project(s) in this thread so I can see them!
jb (JBuild) - a modern build tool for the JVM that works similarly to great build tools like cargo (Rust) and pub (Dart) which are highly integrated and easy to use, unlike traditional Java build tools.
rbfx
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Are there any cross-platform high-level fully programmatic mobile frameworks like Apple's SceneKit, SpriteKit, and GameplayKit that do not depend on special IDEs or visual editors?
good engines for C++ that meet your requirements https://github.com/u3d-community/U3D https://github.com/rbfx/rbfx i highly recommend taking a look at rbfx, U3D doesn't have all the fancy features that rbfx has but deep down they are the same engine almost. They are forks of Urho3D, a mature engine that has existed from the year of 2011/2010.
- The Icculus Microgrant is giving out 250 dollar grants to open source projects, please brag about your project(s) in this thread so I can see them!
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Searching for Reliable Cross-Platform Rendering Framework (C/C++)
Urho3D is dead. There is the U3D project which is essentially a maintenance fork made after the original project was taken over by a crazy Russian nationalist. There is also rbfx which is a progression fork that is working to make improvements such as to the PBR rendering pipeline, making it work with C# if desired, as well as rebuilding and improving the editor. The original Urho3D is soon to be even more dead than currently, since the discourse forum is set for archival and deactivation at 4:00 AM tomorrow morning.
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As of 2023, what is the state of things regarding C/C++ 3D graphics libraries for the web?
Go to: https://github.com/rbfx/rbfx, they have a discord but IIRC it's basically just a CMake build so you flip the flags to say "WebGL" or "Emscripten" or w/e and CMake will basically tell you everything that's wrong.
- rbfx: Game engine with (optional) C# support and WYSIWYG editor.
- Cross-platform open-source game engine with C# support and Unity-like editor
- Rbfx: Open-source game engine with Unity-like editor and C# support
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Unity merges with IronSource
If anyone is looking for a Unity alternative, the guys at rbfx are doing a great job revamping the old Urho3D codebase: https://github.com/rbfx/rbfx
It has good C# scripting support, a nice editor and modern rendering pipeline.
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Game engine for programmars
You could try Urho3D or its newer fork rbfx.
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Preferred game engine
I use an engine called rbfx which is a fork of the Urho3D engine. A lot of it is just the fact that I've been using it for over a decade, so I am comfortable with it. I'm a programmer, not really comfortable with integrated editor engines such as Unity or Godot, and the easy C++ extensibility of the engine appeals to me. Plus it's decently powerful, and well supported on a lot of platforms (I build for Windows, WebGL, and very occasionally RPi for the most part) and is open source to satisfy that stubbornly libertarian side of my character.
What are some alternatives?
insect - High precision scientific calculator with support for physical units
urho3d - Game engine
Gwion - :musical_note: strongly-timed musical programming language
RmlUi - RmlUi - The HTML/CSS User Interface library evolved
kondo - Cleans dependencies and build artifacts from your projects.
raylib - A simple and easy-to-use library to enjoy videogames programming
astro - The web framework for content-driven websites. ⭐️ Star to support our work!
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
neverengine
DiligentEngine - A modern cross-platform low-level graphics library and rendering framework
buttplug-rs - Rust Implementation of the Buttplug Sex Toy Control Protocol
Duality - a 2D Game Development Framework