redcube
ossos
redcube | ossos | |
---|---|---|
4 | 4 | |
95 | 358 | |
- | 1.7% | |
3.2 | 0.0 | |
about 2 years ago | 6 days ago | |
TypeScript | TypeScript | |
MIT License | MIT License |
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redcube
ossos
-
Quaternions in Blender and React Three.js
Might want to check this out too: https://github.com/sketchpunklabs/ossos I haven't used it, but it looks rad.. and might handle the ik you need..
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Does ThreeJS support IK rig animations?
No. Not out of the box. There are some libraries that are active in this area though.. https://github.com/sketchpunklabs/ossos
- Ossos v0.0.3 release
- Ossos v0.0.2 - Let there be RIGs
What are some alternatives?
Spector.js - Explore and Troubleshoot your WebGL scenes with ease.
polygonjs - node-based WebGL design tool
pdx-tools - View maps, graphs, and tables of your save and compete in a casual, evergreen leaderboard of EU4 achievement speed runs. Upload and share your save with the world.
hwoa-rang-gpu - micro webGPU rendering & compute library
lightdm-webkit-theme-osmos - Osmos - lightdm greeter theme based on GLSL.
dgel - A WebGPU engine.
typesl - Typescript to GLSL transpiler
taro - A lightweight 3D game engine for the web.
three.js - JavaScript 3D Library.
TimeChart - An chart library specialized for large-scale time-series data, built on WebGL.
BabylonJS - Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.