real-time-charts-with-fastapi
fuse
real-time-charts-with-fastapi | fuse | |
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5 | 21 | |
64 | 227 | |
- | - | |
4.9 | 5.3 | |
5 months ago | 6 months ago | |
HTML | HTML | |
MIT License | GNU General Public License v3.0 or later |
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real-time-charts-with-fastapi
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Real-Time Graphing
So I am trying to follow this guide: https://ron.sh/creating-real-time-charts-with-fastapi/
- Show HN: Creating Real-Time Charts with FastAPI
- Creating Real-Time Charts with FastAPI
- GitHub - roniemartinez/real-time-charts-with-fastapi: Sample application for the blog "Creating Real-Time Charts with FastAPI"
fuse
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Castle Game Engine Roadmap
Nakama does not have shared parallelism, look at http://fuse.rupy.se for better scalability.
- Unity Tutorial
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SpaceTraders: A multiplayer game built on a free web API
While this seems focused on trading, kinda like EVE (spreadsheet MMO), I think physical action is the real attraction of 3D graphics/audio:
So I made a very scalable MMO protocol: https://github.com/tinspin/fuse
It's event based so analog movement should be compressed, which means headshot FPS are not the target audience. But it works fine with action games that take scalability into concern.
I'm curious how hard people find it to adopt. I'm guessing I need to deliver a good and open game on top of it to see adoption.
- Platform for an online multi player card game?
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Making a multiplayer server
You can tak a look at my multiplayer system if you need inspiration: https://github.com/tinspin/fuse
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3D MMO backend + client
This is the source available server: https://github.com/tinspin/fuse
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Server-Sent Events: the alternative to WebSockets you should be using
You don't need to use Event-Source to use SSE, look at how I implemented it here:
https://github.com/tinspin/fuse/blob/master/res/play.html#L1...
The XHR ready state 3 was wrongly implemented in IE7, they fixed it in IE8.
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Ask HN: Where do you hang out virtually online?
If you just want to play a multiplayer cube drop game and chat you are welcome at http://fuse.rupy.se
You can make rooms but they get the name of the user, so I guess you need to create a user with the name of the topic you're interested in! Xo
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XMPP, a Comeback Story: A Protocol for Robust, Private and Decentralized Comms
I made a better standard for this: https://github.com/tinspin/fuse
But of course it's suffering from this: https://xkcd.com/927/
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Free Multiplayer Puzzle Online
I made a multiplayer game like Dr Mario that is in alpha: http://fuse.rupy.se
What are some alternatives?
real-time-charts-with-flask - Sample application for the blog "Creating Real-Time Charts with Flask"
Mirror - #1 Open Source Unity Networking Library
random-dose-of-knowledge - Using the latest Software Engineering practices to create a modern and simple app.
pglet - Pglet - build internal web apps quickly in the language you already know!
react-native-canvas-charts - Simple wrapper around React Native WebView for canvas-based plotting libraries.
nakama - Distributed server for social and realtime games and apps.
blog - This is my blog! :tada:
cinny - Yet another matrix client
Powershell-HTML5-Reporting - New, simple, fast HTML5 builder to create awesome reporting.
dom-examples - Code examples that accompany various MDN DOM and Web API documentation pages
vaku - vaku extends the vault api & cli
rupy - HTTP App. Server and JSON DB - Shared Parallel (Atomic) & Distributed