react-unity-webgl
BabylonJS
react-unity-webgl | BabylonJS | |
---|---|---|
6 | 63 | |
1,653 | 22,488 | |
1.3% | 1.2% | |
6.8 | 10.0 | |
2 days ago | 3 days ago | |
TypeScript | TypeScript | |
Apache License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
react-unity-webgl
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JavaScript framework for making games. no game engine
With that being said, https://react-unity-webgl.dev/
- My library which allows Unity Applications to be embedded in React with APIs for two way communication and interaction, has just reached half a million downloads!
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React unity WebGL not working on React JS project
Hey there trying to make my Unity WebGL export work on my React JS project but for some reason is not working I'm using the following React Unity WebGL version ([email protected] # For Unity 2018 and 2019 (Active LTS)) and I have followed the instructions accordingly to the version I'm using, someone ran into the same issue than me and asked a question in the GitHub and I followed what they said which is basically to put the unity folder in the public folder but still is not working. Anyone has any idea of how to fix this ?
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I love open source devs from the bottom of my heart ❤️
I’ve been working on an open source module allowing game developers to help bring their game to web environments for the last four years, and I can tell it’s so much fun to work on something that has is being used by thousands of developers. Bringing a new update feels like giving a present to all of these people.
- Hi! I’m trying to make Unity developers (like myself) excited for the fantastic world of web technology. I’ve recently updated my Unity integration module by packing it with some new good stuff!
- Looking for something new to learn? Why not try bringing your game to the modern web by building intractable interfaces and experiences using React! I've packaged my (free open source) module with a ton of new stuff for you to play around with. Let me know what you think!
BabylonJS
- Show HN: My wife and I made a maze game
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Release Radar • March 2024 Edition
It's been around for a while, and we've featured it in the April 2019 and March 2022 Release Radars. It's also been in GitHub Game Bytes and on our latest episode of The Download. Yes, I'm talking about Babylon, the powerful web rendering engine for all kinds of graphics. The newest update includes support for basic Global Illumination, a highly requested feature. Read more about other cool new additions including Gaussian Splatting, Ragdoll physics, Procedural Geometry and all the breaking changes in the Babylon release notes.
- Not only Unity...
- Anime.js – A lightweight JavaScript animation library
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How do I integrate Motion and Animation into my Projects?
Wow that site is super cool! So I see most of the 3D stuff is using canvas, maybe three.js or babylon.js or possibly pixi.js.
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Which tools should I use to create my game ?
Sure; I've used [Phaser](https://phaser.io/) before for a game jam like project and I've heard of [PixiJS](https://pixijs.com/) and [Babylon.js](https://www.babylonjs.com/) as options too. I can't really give a good recommendation either way; Phaser was fun to just write TypeScript and see my game, but it felt like a toy compared to Unreal. I'm sure you could really push it to its limits though. You mentioned you know about LibGDX; I don't have experience with it, but it does seem like a viable option.
- Babylon.js: Powerful, Beautiful, Simple, Open - Web-Based 3D At Its Best
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JavaScript framework for making games. no game engine
I’ve only messed around with it a bit, but https://www.babylonjs.com seems impressive
- Faster LZ is not the answer to 150-250 GB video game downloads
- Babylon.js 6.0
What are some alternatives?
react-threejs - WIP: Simplest bindings between React & Three.js
three.js - JavaScript 3D Library.
gl-react-dom - WebGL bindings for React to implement complex effects over images and content, in the descriptive VDOM paradigm
react-three-fiber - 🇨🇭 A React renderer for Three.js
react-three-renderer
Phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. [Moved to: https://github.com/phaserjs/phaser]
react-lottie-player - Fully declarative React Lottie player
p5.js - p5.js is a client-side JS platform that empowers artists, designers, students, and anyone to learn to code and express themselves creatively on the web. It is based on the core principles of Processing. http://twitter.com/p5xjs —
reactive-elements - Allows to use React.js component as HTML element (web component)
model-viewer - Easily display interactive 3D models on the web and in AR!
react-localstorage - Simple componentized localstorage implementation for Facebook's React.
A-Frame - :a: Web framework for building virtual reality experiences.