raylib-go
fyne
raylib-go | fyne | |
---|---|---|
21 | 151 | |
1,310 | 23,280 | |
- | 1.1% | |
9.1 | 9.6 | |
6 days ago | 7 days ago | |
C | Go | |
zlib License | BSD 3-Clause License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
raylib-go
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Raylib is a simple and easy-to-use library to enjoy videogames programming
Raylib is awesome! It reminds me of the old school days of using BlitzBASIC to get things drawn on screen because it's easy and so much fun. This is how programming used to be, no fuss, just easy to use libraries.
I currently use Raylib with Go and the Go bindings[1] to create screensavers for Linux and I'm really happy with the results.
I even use it at work to draw interactive infrastructure diagrams that animate dependencies, allow controlling start-up etc. It's really flexible and simpler than anything else I've found to get stuff on-screen. I love it!
[1]: https://github.com/gen2brain/raylib-go
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Cool projects to learn and contribute?
If games/graphics interests you then this is a cool project and help is needed porting examples to Go. Raylib Go - basically it is a game development framework for Go. There are a whole lot of examples that haven't been added to the Github page here https://github.com/gen2brain/raylib-go/tree/master/examples
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Building Snake Game In Golang: Complete Guide
Well, I haven't used Ebiten much so can't compare however Raylib is super easy to use for both 2D and 3D (as far as I know Ebiten is mainly 2D) and there is a large community as there are Raylib bindings for a lot of languages. The Go bindings are here https://github.com/gen2brain/raylib-go and the Raylib website is here https://www.raylib.com/
- raylib-go - the golang binding of raylib released v.4.5 today
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What would be the closest thing to Unity/Unreal C#/C++ for Go to create games/animations/visual work?
However if you can code with Go already then something like Raylib https://github.com/gen2brain/raylib-go
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3d with Ebitengine?
You can do 3D with Go and Raylib quite easily, without a lot of math, not sure you can build a 3D rendering engine with it though https://github.com/gen2brain/raylib-go
- Can Go be used for game development?
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Where to find more information on using languages beside c++?
Unfortunately the biggest problem with Raylib for other languages like Go is just what you are talking about, there is minimal documentation. What I did to learn is to go through the examples on Github here https://github.com/gen2brain/raylib-go/tree/master/examples
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Golang Image Manipulation.
Not sure exactly what you want to do however Raylib offers some image manipulation and is easy to use https://github.com/gen2brain/raylib-go
fyne
- Uno: Create Beautiful Cross Platform .NET Apps Faster
- FastUI: Build Better UIs Faster
- Shoes makes building little graphical programs for Mac, Windows, Linux simple
- Ask HN: Cross-platform GUI apps in 2024
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Are there any open source projects that need contributors?
If you want to look at something a bit bigger I can also suggest looking at Fyne (the toolkit that Iām working on and using to build the app): https://github.com/fyne-io/fyne
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Why Golang instead of Rust to develop the Krater desktop app
Tauri is definitely a hot SEO keyword!
I had not heard of https://wails.io before for Golang GUIs, only https://fyne.io which renders its own controls.
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Understand how to use C libraries in Go, with CGO
And this is how https://github.com/go-gst/go-gst, https://github.com/go-gl/glfw, and even https://fyne.io/ are using system libraries to propose a lot of functionalities.
- Fyne ā cross-platform GUI toolkit in Go
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Code for accessing portals in Go?
It would be great if we could add support for Flatpak portals in https://github.com/fyne-io/fyne but I find the portal documentation complicated (especially if preferring to use D-Bus instead of accessing libportal using C). Does anyone have code examples for using portals from Go code?
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Expo ā open-source platform for making universal apps for Android, iOS, and web
If you fancy Go, there's Fyne. I don't work in the space so I cannot judge it.
https://github.com/fyne-io/fyne
What are some alternatives?
Ebiten - Ebitengine - A dead simple 2D game engine for Go
Wails - Create beautiful applications using Go
go-sdl2 - SDL2 binding for Go
gio - Mirror of the Gio main repository (https://git.sr.ht/~eliasnaur/gio)
Pixel - A hand-crafted 2D game library in Go
webview - Tiny cross-platform webview library for C/C++. Uses WebKit (GTK/Cocoa) and Edge WebView2 (Windows).
g3n - Go 3D Game Engine (http://g3n.rocks)
qt - Qt binding for Go (Golang) with support for Windows / macOS / Linux / FreeBSD / Android / iOS / Sailfish OS / Raspberry Pi / AsteroidOS / Ubuntu Touch / JavaScript / WebAssembly
goworld - Scalable Distributed Game Server Engine with Hot Swapping in Golang
Lorca - Build cross-platform modern desktop apps in Go + HTML5
Oak - A pure Go game engine
go-flutter - Flutter on Windows, MacOS and Linux - based on Flutter Embedding, Go and GLFW.