raylib-go
go-formatter
raylib-go | go-formatter | |
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21 | 108 | |
1,310 | 121,148 | |
- | - | |
9.1 | 9.1 | |
6 days ago | 3 days ago | |
C | Go | |
zlib License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
raylib-go
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Raylib is a simple and easy-to-use library to enjoy videogames programming
Raylib is awesome! It reminds me of the old school days of using BlitzBASIC to get things drawn on screen because it's easy and so much fun. This is how programming used to be, no fuss, just easy to use libraries.
I currently use Raylib with Go and the Go bindings[1] to create screensavers for Linux and I'm really happy with the results.
I even use it at work to draw interactive infrastructure diagrams that animate dependencies, allow controlling start-up etc. It's really flexible and simpler than anything else I've found to get stuff on-screen. I love it!
[1]: https://github.com/gen2brain/raylib-go
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Cool projects to learn and contribute?
If games/graphics interests you then this is a cool project and help is needed porting examples to Go. Raylib Go - basically it is a game development framework for Go. There are a whole lot of examples that haven't been added to the Github page here https://github.com/gen2brain/raylib-go/tree/master/examples
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Building Snake Game In Golang: Complete Guide
Well, I haven't used Ebiten much so can't compare however Raylib is super easy to use for both 2D and 3D (as far as I know Ebiten is mainly 2D) and there is a large community as there are Raylib bindings for a lot of languages. The Go bindings are here https://github.com/gen2brain/raylib-go and the Raylib website is here https://www.raylib.com/
- raylib-go - the golang binding of raylib released v.4.5 today
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What would be the closest thing to Unity/Unreal C#/C++ for Go to create games/animations/visual work?
However if you can code with Go already then something like Raylib https://github.com/gen2brain/raylib-go
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3d with Ebitengine?
You can do 3D with Go and Raylib quite easily, without a lot of math, not sure you can build a 3D rendering engine with it though https://github.com/gen2brain/raylib-go
- Can Go be used for game development?
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Where to find more information on using languages beside c++?
Unfortunately the biggest problem with Raylib for other languages like Go is just what you are talking about, there is minimal documentation. What I did to learn is to go through the examples on Github here https://github.com/gen2brain/raylib-go/tree/master/examples
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Golang Image Manipulation.
Not sure exactly what you want to do however Raylib offers some image manipulation and is easy to use https://github.com/gen2brain/raylib-go
go-formatter
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Why Go is great choice for Software engineering.
A curated list of awesome Go frameworks, libraries and software - Awesome Go / Golang (awesome-go.com)
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Golang Web: GET Method
Awesome Go projects and frmaeworks
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How I do technology watch
Go: https://github.com/avelino/awesome-go
- Go
- Essential Command Line Tools for Developers
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I created a search engine that helps you compare and determine quality, trends, and popularity in GO packages
✨ Includes all packages from Awesome Go ✨ (some entries did not exist anymore)
- A curated list of Go frameworks, libraries and software
- Awesome Go Frameworks, Libraries and Software
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Golang: Channels
Awesome Go projects and frmaeworks
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Goravel, Web framework inspired from Laravel in Golang
AFAIK, no. There are some helper frameworks [1], but none of them is dominant. Two possible reasons: it's quite easy to write a (web) service with the library functions (it even includes a gzip stream), and it's practically impossible to write an ORM framework like you have in Java and Python, so the Go frameworks I've seen are basically a bunch of helper functions.
[1] https://github.com/avelino/awesome-go#web-frameworks
What are some alternatives?
Ebiten - Ebitengine - A dead simple 2D game engine for Go
gobeam/Stringy - Convert string to camel case, snake case, kebab case / slugify, custom delimiter, pad string, tease string and many other functionalities with help of by Stringy package.
go-sdl2 - SDL2 binding for Go
go-shortid - Super short, fully unique, non-sequential and URL friendly Ids
Pixel - A hand-crafted 2D game library in Go
numa - NUMA is a utility library, which is written in go. It help us to write some NUMA-AWARED code.
g3n - Go 3D Game Engine (http://g3n.rocks)
stateless - Go library for creating finite state machines
goworld - Scalable Distributed Game Server Engine with Hot Swapping in Golang
morse - Morse Code Library in Go
Oak - A pure Go game engine
bexp - Go implementation of Brace Expansion mechanism to generate arbitrary strings.