raylib-cmake-starter VS raylibstarter

Compare raylib-cmake-starter vs raylibstarter and see what are their differences.

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raylib-cmake-starter raylibstarter
1 1
3 1
- -
3.4 2.0
11 months ago about 1 year ago
C++ C++
- GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

raylib-cmake-starter

Posts with mentions or reviews of raylib-cmake-starter. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-03.

raylibstarter

Posts with mentions or reviews of raylibstarter. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-08.
  • Raylib examples don't work?
    2 projects | /r/raylib | 8 Jul 2023
    I like to use cmake to manage deps and config, because it can get annoying and complicated in C, especially if you have other deps, it puts a lot of your users to get it working. It's a nice cross-platform way to keep track of it all. Here is a nice starter-project for that. It depends on how you want to set things up, but you can have cmake download raylib and build it for you, as well as build your own project, and cache the parts that don't change, if you want.

What are some alternatives?

When comparing raylib-cmake-starter and raylibstarter you can also consider the following projects:

raygui - A simple and easy-to-use immediate-mode gui library

Looper - 2D game engine and editor written in modern C++ and Vulkan

Skogsnet - Arduino -> Serial bus -> Unix -> (main) Measuements read from the Serial bus and displayed real time. With Raylib as Visualization for the data.

raylib - A simple and easy-to-use library to enjoy videogames programming

surge - A lightweight, cross-platform C++ creative-coding framework

urho3d - Game engine

Refureku - Cross-platform C++17 Runtime Reflection Library

TML - 🎮 Simple 2D graphics library for C++

fheroes2 - fheroes2 is a recreation of Heroes of Might and Magic II game engine.

RaZ - Modern & multiplatform 3D game engine in C++17