raise-and-shine
SpriteMesh
raise-and-shine | SpriteMesh | |
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2 | 3 | |
5 | 131 | |
- | - | |
0.0 | 5.1 | |
almost 3 years ago | 4 months ago | |
GDScript | GDScript | |
Mozilla Public License 2.0 | MIT License |
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raise-and-shine
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Raise and Shine - height map editor with automatic normal map generation made in Godot, now with painting brushes!
It is available with live web build and downloadable Desktop builds here and I just released this brush-based build, full release post here!
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Raise and Shine - a height map editor that generates normal maps, prototype made in less than a week and half
The sources are on GitHub (lacks a license at the moment, though) and I intend to release it soon on itch.io, where people will be able to use it directly on their browser or download the desktop builds =]
SpriteMesh
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[3D] [Sprite3D] [ Godot 4.0 ] How would I be able to offer a Z-Depth to 2D PixelArt Sprites from a Sprite3D Node?
You would need a tool that can convert sprites to meshes. Here's one for Godot https://github.com/98teg/SpriteMesh
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I want to turn sprites into flat 3d models to cast shadows, lighting and stuff. Is there already a solution for this?
I've totally missed this library cause I searched for this topic about a year ago and now I just checked quickly and didn't see anything new at first glance This is exactly what i needed! https://github.com/98teg/SpriteMesh
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3d - What to use for level geometry / design?
If you don't want to code from scratch, for voxels I'd use https://github.com/98teg/SpriteMesh while for more complex stuff https://github.com/jarneson/godot-ply is great (for 3.x only, 4.x not yet supported). Godot-ply is already very close to e.g. Unity ProBuilder.
What are some alternatives?
godot_heightmap_plugin - HeightMap terrain for Godot implemented in GDScript
godot-ply - Godot plugin for in-editor box modeling
godot-sprite-shader - Shader collection for godot
godot-camera-tween - A extended camera node plugin to do animations between two camera positions with various easing curves.
godot-3-demos - Dozens of free and open source demos for the Godot game engine, version 3. Head to the link below for newer demos for Godot 4+
GodotUnityAdsInterface - Unity ads plugin for Godot using the new Android export template customization
Pixelorama - Unleash your creativity with Pixelorama, a powerful and accessible open-source pixel art multitool. Whether you want to create sprites, tiles, animations, or just express yourself in the language of pixel art, this software will realize your pixel-perfect dreams with a vast toolbox of features. Available on Windows, Linux, macOS and the Web!
Voxel-Core - Voxel plugin for the Godot game engine!
bottled-up-tilemap - The most advanced tilemap plugin for Godot. Features include everything you can think of and everything from every other plugins.
fray - Fray – Godot Combat Framework
GodotRenderDocLauncher - Plugin tool to easily launch RenderDoc from within Godot
GodotTouchInputManager - Asset that improves touch input support (includes new gestures) in the Godot game engine. It also translates mouse input to touch input.