SpriteMesh
GodotTouchInputManager
SpriteMesh | GodotTouchInputManager | |
---|---|---|
3 | 2 | |
131 | 448 | |
- | - | |
5.1 | 5.0 | |
4 months ago | about 2 months ago | |
GDScript | GDScript | |
MIT License | MIT License |
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SpriteMesh
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[3D] [Sprite3D] [ Godot 4.0 ] How would I be able to offer a Z-Depth to 2D PixelArt Sprites from a Sprite3D Node?
You would need a tool that can convert sprites to meshes. Here's one for Godot https://github.com/98teg/SpriteMesh
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I want to turn sprites into flat 3d models to cast shadows, lighting and stuff. Is there already a solution for this?
I've totally missed this library cause I searched for this topic about a year ago and now I just checked quickly and didn't see anything new at first glance This is exactly what i needed! https://github.com/98teg/SpriteMesh
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3d - What to use for level geometry / design?
If you don't want to code from scratch, for voxels I'd use https://github.com/98teg/SpriteMesh while for more complex stuff https://github.com/jarneson/godot-ply is great (for 3.x only, 4.x not yet supported). Godot-ply is already very close to e.g. Unity ProBuilder.
GodotTouchInputManager
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[Mobile]Feedback got me into updating the camera controls once more. Now fully gesture controlled.
Done with the brilliant GodotTouchInputManager plugin by Federico Ciuffardi. Thanks for that!
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I just released Version 2.1.0 of Godot Touch Input Manager. This is an asset that improves Godot's touch input support mainly by adding new gestures. The new update includes two new gestures: single and multiple finger long press. Link in comments.
Link: https://github.com/Federico-Ciuffardi/GodotTouchInputManager Thanks for reading!
What are some alternatives?
godot-ply - Godot plugin for in-editor box modeling
Godot-Touch-Input-Manager - Asset that improves touch input support (includes new gestures) in the Godot game engine. It also translates mouse input to touch input. [Moved to: https://github.com/Federico-Ciuffardi/GodotTouchInputManager]
godot-camera-tween - A extended camera node plugin to do animations between two camera positions with various easing curves.
godot-uuid - Unique identifier generation v4 for Godot Engine
GodotUnityAdsInterface - Unity ads plugin for Godot using the new Android export template customization
Voxel-Core - Voxel plugin for the Godot game engine!
nakama-godot-demo - A demo project with Godot engine and Nakama server.
bottled-up-tilemap - The most advanced tilemap plugin for Godot. Features include everything you can think of and everything from every other plugins.
better-texture-array - Adds support for saving, viewing and editing TextureArray and Texture3D in Godot 3
fray - Fray – Godot Combat Framework
godot-limage - Turn .kra .psd .ora images into Godot scenes. [v0.3]