ragdolls
hdrp-decal-projector
ragdolls | hdrp-decal-projector | |
---|---|---|
1 | 1 | |
20 | 2 | |
- | - | |
0.0 | 2.6 | |
almost 2 years ago | almost 2 years ago | |
C# | Mathematica | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ragdolls
-
I always felt like Ragdolls were time consuming to make, and while that's still true, I made a tutorial on how to do it faster, as well as some ideas on improving performance of your game with many ragdolls.
As always, the full project is available on GitHub!
hdrp-decal-projector
-
I've always used planar quads for decals, but with the Unity 2021 release with URP 12, both URP and HDRP now support Decal Projectors that wrap to the target geometry which results in much nicer looking decals!
As ALWAYS! The full projects are available on GitHub: URP | HDRP
What are some alternatives?
light-lod - Learn how to apply the "LOD" (Level of Detail) concept to lights!
persistent-data - Learn how to save and load data in Unity - avoiding common mistakes and dangerous serialization techniques many other tutorials will tell you to use!
EZSoftBone - A simple kinetic simulator for Unity, you can use it to simulate hair/tail/breast/skirt and other soft objects
async-scene-transitions - Learn how to implement a framework to manage animations between scenes.
lerping-fundamentals - Lerping is one of the foundational things you need to know about in video game development! There are so many use cases for lerping it's impossible to name them all! Almost any time you want to rotate, move, or change a value over time, lerping is an option.
juicy-springs - Transform your simple, bland transitions and movement into juicy springy movement!
scriptable-object-based-guns - Learn how to create a ScriptableObject-based gun system from scratch for your game!
urp-decal-projector - Learn about the URP Decal Projector in this tutorial repository and video!
worldspace-health-bars - Learn how to implement Worldspace Health Bars in this tutorial repository with accompanying video tutorial.
line-renderer-collider - Learn how to dynamically generate a collider that aligns to your Line Renderer regardless of shape or size of your Line Renderer
ai-series-part-39 - Learn how to transform your fully animated NavMeshAgents and transform them into a Ragdoll on death that eventually subtly fade out
Awesome-Gamedev - A curated collection of resources to game development.