r8brain-free-src VS MWEngine

Compare r8brain-free-src vs MWEngine and see what are their differences.

r8brain-free-src

High-quality pro audio resampler / sample rate converter C++ library. Very fast, for both audio resampling and time-series interpolation. (by avaneev)

MWEngine

Audio engine and DSP library for Android, written in C++ providing low latency performance within a musical context, while providing a Java/Kotlin API. Supports both OpenSL and AAudio. (by igorski)
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r8brain-free-src MWEngine
1 1
523 253
- -
4.9 2.5
3 months ago about 2 months ago
C++ C++
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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r8brain-free-src

Posts with mentions or reviews of r8brain-free-src. We have used some of these posts to build our list of alternatives and similar projects.

MWEngine

Posts with mentions or reviews of MWEngine. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing r8brain-free-src and MWEngine you can also consider the following projects:

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splinter - Library for multivariate function approximation with splines (B-spline, P-spline, and more) with interfaces to C++, C, Python and MATLAB

ELFIO - ELFIO - ELF (Executable and Linkable Format) reader and producer implemented as a header only C++ library

q - C++ Library for Audio Digital Signal Processing

Misery - 3d programming is fun.

tracktion_engine - Tracktion Engine module

gainput - Cross-platform C++ input library supporting gamepads, keyboard, mouse, touch

SPTK - A suite of speech signal processing tools

bytetosound - Reads raw data and outputs it as a wave file

PicoADK-Firmware-Template - 🎵 🎹 Firmware boilerplate for the RP2040 powered PicoADK Audio Development Board. Build your own stand alone synthesizers! Includes all nuts and bolts (FreeRTOS, USB MIDI, Vult DSP, Hardware Plumbing, DMA, ..). https://github.com/DatanoiseTV/PicoADK-Hardware

LabSound - :microscope: :speaker: graph-based audio engine