MWEngine VS LabSound

Compare MWEngine vs LabSound and see what are their differences.

MWEngine

Audio engine and DSP library for Android, written in C++ providing low latency performance within a musical context, while providing a Java/Kotlin API. Supports both OpenSL and AAudio. (by igorski)
Our great sponsors
  • InfluxDB - Power Real-Time Data Analytics at Scale
  • WorkOS - The modern identity platform for B2B SaaS
  • SaaSHub - Software Alternatives and Reviews
MWEngine LabSound
1 1
253 698
- 1.4%
2.5 7.4
about 1 month ago 3 months ago
C++ C++
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

MWEngine

Posts with mentions or reviews of MWEngine. We have used some of these posts to build our list of alternatives and similar projects.

LabSound

Posts with mentions or reviews of LabSound. We have used some of these posts to build our list of alternatives and similar projects.
  • Rust Audio Development Forum
    1 project | news.ycombinator.com | 30 Jul 2021
    Not quite. There would be no JS. The WebAudio API is implemented in Rust. You would just use the innards (buffers, audio graph etc.) and leave it as a Rust framework.

    LabSound [0] has done something similar with C++ and WebKit. They took the WebAudio implementation and leave it as a C++ framework.

    [0] https://github.com/LabSound/LabSound

What are some alternatives?

When comparing MWEngine and LabSound you can also consider the following projects:

r8brain-free-src - High-quality pro audio resampler / sample rate converter C++ library. Very fast, for both audio resampling and time-series interpolation.

RPiPlay - An open-source AirPlay mirroring server for the Raspberry Pi. Supports iOS 9 and up.

AudioSynthesizer - Синтезатор на ESP32

chromaprint - C library for generating audio fingerprints used by AcoustID

ELFIO - ELFIO - ELF (Executable and Linkable Format) reader and producer implemented as a header only C++ library

steam-audio - Steam Audio

Misery - 3d programming is fun.

sc3-plugins - Community plugins for SuperCollider

gainput - Cross-platform C++ input library supporting gamepads, keyboard, mouse, touch

IoT-For-Beginners - 12 Weeks, 24 Lessons, IoT for All!

bytetosound - Reads raw data and outputs it as a wave file

OpenFrameworks - openFrameworks is a community-developed cross platform toolkit for creative coding in C++.