qzdl | dhewm3 | |
---|---|---|
33 | 31 | |
181 | 1,712 | |
- | 1.6% | |
0.0 | 7.9 | |
about 1 year ago | 14 days ago | |
C++ | C++ | |
GNU General Public License v3.0 only | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
qzdl
- ZDL?
- Dragging and dropping the "brutal.rar" file into Gzdoom doesn't work (Doom 1993)
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A deep look at a Doom 2 Map that borders on an alternate reality game.
ZDL (ZDoom Launcher) simplifies the process somewhat: ZDL Github. You can move the ZDL exe file into the same directory as GZDoom.
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Hey guys! need help with GZDOOM and mods
if you do use ZDL there is a linux version over here i think that needs you to use this standalone/portable gzdoom rather than the flatpak or ZDL cant find gzdoom to launch properly.
- GZDOOM Launcher?
- Ayúdame Loco😭
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Can't run classic Doom done Quick demos through ZDoom Launcher (ZDL)
I'm trying to configure ZDL to launch the Doom done Quick demos through a ZDL file, but I can't get it to work. I'm using PrBoom-plus. If I run it through the command line, it works fine, but not through ZDL with the same options.
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How do all keep your source port folder from getting over loaded?
Check out https://zdoom.org/wiki/ZDL and then download ZDL from the first link (https://github.com/lcferrum/qzdl/releases/tag/3-1.1).
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How do I get started on modding GZDoom?
Get a launcher. I use ZDL myself and it's just fine. https://github.com/lcferrum/qzdl/releases/tag/3-1.1
- Playing Romero's free Megawad titled SIGIL for Doom 1 - amazing
dhewm3
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[DOOM 2016] Was going in for a glory kill aaand....
The installation is different from what you might be used to from your typical mod. Download dhewm3_1.5.2_win32.zip from the githup page, unzip it, then copy, as instructed by the WHAT_TO_DO.txt files in the base and d3xp directories of the unzipped mod the .pk4 files from the game directory over (d3xp is only there if you installed the Resurrection of Evil add-on first). You can then uninstall the game from Steam.
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I had no idea Doom 3 is so gosh darned good
I played through it with dhewm3 recently. Really enjoyed it.
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You can play Doom 3 in a web browser
There is a source port of Doom 3 if you want to play it on Linux or macOS.
- So, I was thinking in replaying Doom 3 after almost 5 years (it never interested me much), and I found that non BFG versions do this when changing the screen size, any fix?
- Which game had the better campaign? Doom 3 or Doom (2016)?
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What's the best way to play DOOM 3 nowadays?
if you are going to play it on PC, then get the original 2004 release, with the dhewm3 source port since it can get to widescreen easily and is friendlier on modern devices.
- Having difficulty with Wine and Doom3.
- Has anyone downloaded Doom 3 via Steam on Windows, copied it over to Ubuntu 22.04LTS 64-bit, patched it with the archived Doom 3 2.3.1 patch and run it with wine without Steam or a heap or bad memory error?
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Has anyone installed Doom 3 (original, not BFG Edition or new bundled) from Steam on a Windows 10 system, and then copied it to their .steam folder on Ubuntu 22.04LTS and be able to play it with Wine without Steam?
Why do you want to run old, buggy code through wine when you could use native dhewm3 to play the original (non-BFG) version of doom3 with Bugfixes, OpenAL audio and proper widescreen support? https://dhewm3.org/
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Which version of Doom 3 is best to play?
for me go for the original Doom 3 + dhewm3 source port since the source port can get to widescreen easily and is friendlier on modern devices. BFG Edition aint that bad but its very easy and lacking other content that the original Doom 3 had (especially ROE) and it has less enemy count.
What are some alternatives?
Brutal-Doom-Community-Expansion - A combined community expansion for the latest version of Brutal Doom. All of the latest bug fixes and new features in a single place to create the most polished and stable product.
fhDOOM - Modernized DOOM3/idTech4 engine: ported to modern OpenGL (core profile), enhanced visual effects, improved performance, improved editor, more to come
ssgl-doom-launcher - Super Shotgun Launcher - Modern Doom Frontend/Mod Launcher for every Desktop Operating System
dhewm3-controller-support - dhewm 3 main repository
MultiMC5 - A custom launcher for Minecraft that allows you to easily manage multiple installations of Minecraft at once [Moved to: https://github.com/MultiMC/Launcher]
UnrealTournamentPatches
gzdoom - GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities
RBDOOM-3-BFG - Doom 3 BFG Edition source port with updated DX12 / Vulkan renderer and modern game engine features
DIYDoom - An attempt to understand how DOOM engine works
wine-nine-standalone - Build Gallium Nine support on top of an existing WINE installation
WiiWare-Patcher - WiiWare patching for Wiimmfi made easy.