qUINT VS ReshadeEffectShaderToggler

Compare qUINT vs ReshadeEffectShaderToggler and see what are their differences.

qUINT

Collection of general-purpose effects for the ReShade shader injector. (by martymcmodding)

ReshadeEffectShaderToggler

Reshade 5+ addin to apply Reshade effects to render targets of shader groups based on a key press. It allows you to configure these groups from within the addin as well. (by 4lex4nder)
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qUINT ReshadeEffectShaderToggler
14 6
470 79
- -
3.2 8.8
10 months ago 14 days ago
HLSL C++
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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qUINT

Posts with mentions or reviews of qUINT. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-15.

ReshadeEffectShaderToggler

Posts with mentions or reviews of ReshadeEffectShaderToggler. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-03.
  • Reshade really makes ESO look amazing.
    1 project | /r/elderscrollsonline | 14 May 2023
    It happens a lot with effects like bloom and sometimes it's noticed with ambient occlusion since it takes the user interface as part of the whole. You can resolve that with interface masks or you could also try REST which is a plug-in for Reshade that might need some configuration but has excellent result rendering parts selectively. https://github.com/4lex4nder/ReshadeEffectShaderToggler
  • โš™๏ธ ReShade 5.7.0 setup guide for Guild Wars 2, as well as my own custom set of presets. ๐ŸŽ‰
    8 projects | /r/Guildwars2 | 3 Apr 2023
    ๐Ÿ“ ReShadeEffectShaderToggler.addon64 ๐Ÿ“ ReShadeEffectShaderToggler.ini ๐Ÿ“ฆ Source: "ReshadeEffectShaderToggler_1.2.0.570.zip" ^ This seems to be all that's needed for ReShade/UI filtering. But for me, this caused some weird rendering, harsh distant object pop-in and caused some edges to not render correctly, looking abnormally jaggy. YMMV.
  • Reshade 5.6 have been released.
    5 projects | /r/pcgaming | 15 Jan 2023
    Again it can if someone writes an addon for that for those games. I believe 4lex4nder wanted to do that with his fork of Shader Toggler but I see it's been 6 months since he last worked on that so it might be a while before he releases something polished and working. Anyways the addon system makes it possible. In fact there is not much that can't be done using the addon system it's just that we don't have that many people capable and interested in writing those.
  • Apply ReShade shaders behind UI and disable bloom and fog in directX11
    3 projects | /r/Guildwars2 | 23 Sep 2022
    I've got "ShaderToggler.addon" file, but I can't see 3 other files anywhere. Where should I download "ReShadeEffectShaderToggler" from? There is nothing in the 2nd link.

What are some alternatives?

When comparing qUINT and ReshadeEffectShaderToggler you can also consider the following projects:

reshade-shaders - Shaders that in no way make your game any more appealing. Use them anyways. [Moved to: https://github.com/Radegast-FFXIV/Warp-FX]

ShaderToggler - Reshade 5+ addin to toggle shaders on/off in groups based on a key press. It allows you to configure these groups from within the addin as well.

reshade-shaders - A collection of post-processing shaders written for ReShade.

gw2-bhind-ui-shader-disable-bloom-and-fog - apply ReShade shadders behind UI and disable bloom and fog in directX11

AstrayFX - Shaders for ReShade that strayed away from the Depth3D Repo.

Warp-FX - Shaders that in no way make your game any more appealing. Use them anyways.

NiceGuy-Shaders - A collection of my ReShade shaders.

SweetFX

reshade - A generic post-processing injector for games and video software.

OtisFX - A small set of effects for Reshade

ShaderToggler - Reshade 5+ addin to toggle shaders on/off in groups based on a key press. It allows you to configure these groups from within the addin as well.