ReshadeEffectShaderToggler
Reshade 5+ addin to apply Reshade effects to render targets of shader groups based on a key press. It allows you to configure these groups from within the addin as well. (by 4lex4nder)
gw2-bhind-ui-shader-disable-bloom-and-fog
apply ReShade shadders behind UI and disable bloom and fog in directX11 (by ELITExTB)
ReshadeEffectShaderToggler | gw2-bhind-ui-shader-disable-bloom-and-fog | |
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6 | 10 | |
79 | 10 | |
- | - | |
8.8 | 2.2 | |
12 days ago | about 1 year ago | |
C++ | ||
MIT License | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ReshadeEffectShaderToggler
Posts with mentions or reviews of ReshadeEffectShaderToggler.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-04-03.
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Reshade really makes ESO look amazing.
It happens a lot with effects like bloom and sometimes it's noticed with ambient occlusion since it takes the user interface as part of the whole. You can resolve that with interface masks or you could also try REST which is a plug-in for Reshade that might need some configuration but has excellent result rendering parts selectively. https://github.com/4lex4nder/ReshadeEffectShaderToggler
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⚙️ ReShade 5.7.0 setup guide for Guild Wars 2, as well as my own custom set of presets. 🎉
📝 ReShadeEffectShaderToggler.addon64 📝 ReShadeEffectShaderToggler.ini 📦 Source: "ReshadeEffectShaderToggler_1.2.0.570.zip" ^ This seems to be all that's needed for ReShade/UI filtering. But for me, this caused some weird rendering, harsh distant object pop-in and caused some edges to not render correctly, looking abnormally jaggy. YMMV.
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Reshade 5.6 have been released.
Again it can if someone writes an addon for that for those games. I believe 4lex4nder wanted to do that with his fork of Shader Toggler but I see it's been 6 months since he last worked on that so it might be a while before he releases something polished and working. Anyways the addon system makes it possible. In fact there is not much that can't be done using the addon system it's just that we don't have that many people capable and interested in writing those.
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Apply ReShade shaders behind UI and disable bloom and fog in directX11
I've got "ShaderToggler.addon" file, but I can't see 3 other files anywhere. Where should I download "ReShadeEffectShaderToggler" from? There is nothing in the 2nd link.
gw2-bhind-ui-shader-disable-bloom-and-fog
Posts with mentions or reviews of gw2-bhind-ui-shader-disable-bloom-and-fog.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-04-03.
-
⚙️ ReShade 5.7.0 setup guide for Guild Wars 2, as well as my own custom set of presets. 🎉
In my experience with ReShade they do not apply below the UI, with the sole exception of https://github.com/ELITExTB/gw2-bhind-ui-shader-disable-bloom-and-fog - so you end up post-processing all the UI in the game to unreadable levels.
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ReShade Presets for DX 11/12?
I actually just made the switch yesterday. Somehow I've got wickwire's GW2Hook preset working on ReShade 5.6 along with the Bloom/Fog remover addon now, minus a few shaders (MXAO, SMAA) that aren't playing nicely. It took a bit of load order experimenting as well, but it's stable enough now that I don't want to touch it with a 10 foot pole lol.
- To anyone using Gshade with GW2, Gshade updates are stopping and people are recommending to uninstall it asap
- Guild Wars 2 Minimum System Requirements Update starting February 6 (DirectX 11 becoming mandatory)
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the reason i just love Gshade
The link for the steps on how to achieve it is here https://github.com/ELITExTB/gw2-bhind-ui-shader-disable-bloom-and-fog
- Apply ReShade shaders behind UI and disable bloom and fog in directX11
What are some alternatives?
When comparing ReshadeEffectShaderToggler and gw2-bhind-ui-shader-disable-bloom-and-fog you can also consider the following projects:
ShaderToggler - Reshade 5+ addin to toggle shaders on/off in groups based on a key press. It allows you to configure these groups from within the addin as well.
reshade - A generic post-processing injector for games and video software.
reshade-shaders - A collection of post-processing shaders written for ReShade.
qUINT - Collection of general-purpose effects for the ReShade shader injector.
ShaderToggler - Reshade 5+ addin to toggle shaders on/off in groups based on a key press. It allows you to configure these groups from within the addin as well.
NiceGuy-Shaders - A collection of my ReShade shaders.
ReshadeEffectShaderToggler vs ShaderToggler
gw2-bhind-ui-shader-disable-bloom-and-fog vs reshade
ReshadeEffectShaderToggler vs reshade-shaders
gw2-bhind-ui-shader-disable-bloom-and-fog vs ShaderToggler
ReshadeEffectShaderToggler vs qUINT
gw2-bhind-ui-shader-disable-bloom-and-fog vs ShaderToggler
ReshadeEffectShaderToggler vs NiceGuy-Shaders
ReshadeEffectShaderToggler vs reshade
ReshadeEffectShaderToggler vs ShaderToggler