pygfx
vswhere
pygfx | vswhere | |
---|---|---|
3 | 5 | |
357 | 899 | |
2.6% | 0.7% | |
8.8 | 4.5 | |
3 days ago | 1 day ago | |
Python | C++ | |
BSD 2-clause "Simplified" License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
pygfx
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Emerging Rust GUI libraries in a WASM world
https://github.com/kushalkolar/fastplotlib
Alternatively, try pygfx for ThreeJS graphics in Python leveraging wgpu. It works great in Notebooks through notebook-rfb. https://github.com/pygfx/pygfx
If you're adventurous, figure out how to make pygfx work with webgpu via wasm
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Chrome Ships WebGPU
FYI you can already use webgpu directly in python, see https://github.com/pygfx/wgpu-py for webgpu wrappers and https://github.com/pygfx/pygfx for a more high level graphics library
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Extending Python with Rust
Rather than using matplotlib, you could try either pygfx (https://github.com/pygfx/pygfx) or fastplotlib (https://github.com/kushalkolar/fastplotlib) to make higher performance graphics using Python.
However, it won't solve your problem of Python not being fast enough doing the calculations.
vswhere
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how does this work?
But often maintainers also upload Releases with builds of their software, e.g. like here: https://github.com/microsoft/vswhere/releases
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Extending Python with Rust
Finding where & how to use an installed VS instance (or selecting one) in automated tooling is solved by the criminally unknown, MIT licensed, MS supported, redistributable, vswhere tool: https://github.com/microsoft/vswhere
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microsoft_craziness.h (2018)
/ // This file was about 400 lines before we started adding these comments. // You might think that's way too much code to do something as simple // as finding a few library and executable paths. I agree. However, // Microsoft's own solution to this problem, called "vswhere", is a // mere EIGHT THOUSAND LINE PROGRAM, spread across 70 files, // that they posted to github unironically. // // I am not making this up: https://github.com/Microsoft/vswhere
- Microsoft_craziness.h
What are some alternatives?
SHA256-WebGPU - Implementation of sha256 in WGSL
fastplotlib - Next-gen fast plotting library running on WGPU using the pygfx rendering engine
numexpr - Fast numerical array expression evaluator for Python, NumPy, Pandas, PyTables and more
zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
graphics_wgpu
tundra - Tundra is a code build system that tries to be accurate and fast for incremental builds
three.py - Python 3D library based on three.js and Modern OpenGL
builder - Simple build system for Visual C++
egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
sol2 - Sol3 (sol2 v3.0) - a C++ <-> Lua API wrapper with advanced features and top notch performance - is here, and it's great! Documentation: