pybind11
PyO3
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pybind11 | PyO3 | |
---|---|---|
35 | 103 | |
12,116 | 7,413 | |
1.9% | 6.0% | |
9.6 | 9.6 | |
9 days ago | 4 days ago | |
C++ | Rust | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
pybind11
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Using pybind11 with minGW to cross compile pyhton module for Windows
I have a python module for which the logic is written in C++ and I use pybind11 to expose the objects and functions to Python.
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IPC communication between rust, c++, and python
Reading from Python requires a wrapper, using pybind11 this is fairly done.
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Is Pycharm an okay IDE to use?
That said, if you need to write a Python module in a compiled language, it's much easier and more fun these days to write in C++. pybind11 is extremely mature and even fun system to write Python objects in C++.
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Roast my resume
There will be specific technologies you used in your data pipelining: Parquet? Did you use Pandas to manipulate your data? Did you optimise some aspects with C++? If so did you use PyBind11 to integrate it?
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Pybind11 error | Compatibility and/or Linker issue | Mac M1 (But running X86_64 using Rosetta 2)
git clone https://github.com/pybind/pybind11.git
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How to make C++ communicate with Python?
I would say that pybind11 is precisely what you want here. If you don’t want to write the bindings yourself, you could try Tolc.
Pybind11 https://github.com/pybind/pybind11 is an easy way to expose c++ functions in python.
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All you should know about Flutter development
I think they should give up on Flutter for Web and just focus on mobile and desktop (and maybe extend use on Smart Watches, Smart TV, embedded instead). Too many people still remember Java Applets, google's GWT, Flash/Flex and how it ended. They are out of focus trying to support Web as well.
I had also higher expectation regarding Dart FFI - I think with their ffigen we are still only in ctypes like python bindings territory. Nowhere near something like pybind11 [0] for c++ bindings yet.
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How do you set up C++ to call python functions?
And how to do this in the best modern way instead of dealing with Pythons native and annoying 30 year old C API: https://github.com/pybind/pybind11
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What to use to develop GUIs in C++?
Some work on the C++ side will be required. There's https://github.com/pybind/pybind11 for example.
PyO3
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Am I dumb in thinking I can use Rust as a Fast Python and leave it at that?
Just in case you haven't heard of PyO3, here's a link to their GitHub. Very cool and useful project for mixing rust and python
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Robyn – one of the fastest Python Web framework's – plans for 2023
Hey @alanwreath , we are using something called PyO3 - https://pyo3.rs/
- Run python scripts before compilation using Cargo?
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Numba: A High Performance Python Compiler
As a side note, now it is easy to write Rust code, which can be directly used in Python - https://github.com/PyO3/pyo3.
It cannot use NumPy and other libraries (since it is Rust), but at the same time, I see its potential in creating high-performance code to be used in Python numerical environment.
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Welcome to Comprehensive Rust
Rust has amazing integration with Python through PyO3 [1] so see it like a safe alternative for high performance calculations. The ecosystem itself is starting to come together exciting projects like Polars [2] (Pandas alternative), nalgebra [3], Datafusion [4] and Ballista [5]
[1] https://github.com/PyO3/pyo3
[2] https://github.com/pola-rs/polars/
[3] https://docs.rs/nalgebra/latest/nalgebra/
Rust has the upper hand for incrementally replacing Python modules. With PyO3[0], you can seamlessly replace existing Python code with native extensions written in Rust.
If your use case is to replace entire tools, and your team isn't familiar with static languages, then Go is probably the better option. There's no denying that it's much easier to learn.
[0] https://pyo3.rs/
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What language to move to from python to speed up algo?
I wouldn't recommend using Rust for ML (at least not as a full Python replacement). Rust is a strong contender for ML deployments using some DL runtime library like ONNX. Using a combination of Python and Rust may be the safest bet now. Rust offers a very good Python interface https://github.com/PyO3/pyo3 too.
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Is the statement true, that Python and its ecosystem lacks speed for mission-critical large-scale applications?
Rust: https://github.com/PyO3/pyo3
Why not both? Rust bindings for the Python interpreter
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Hey rustaceans! I'm interested in learning Rust and I have a few questions before I get started
(I'm partial to combining a Rust backend with a PyQt/PySide QWidget frontend using PyO3 and maturin.)
What are some alternatives?
rust-cpython - Rust <-> Python bindings
Optional Argument in C++ - Named Optional Arguments in C++17
setuptools-rust - Setuptools plugin for Rust support
PEGTL - Parsing Expression Grammar Template Library
RustPython - A Python Interpreter written in Rust
sparsehash - C++ associative containers
sol2 - Sol3 (sol2 v3.0) - a C++ <-> Lua API wrapper with advanced features and top notch performance - is here, and it's great! Documentation:
bincode - A binary encoder / decoder implementation in Rust.
dynamic_bitset - Simple Useful Libraries: C++17/20 header-only dynamic bitset
milksnake - A setuptools/wheel/cffi extension to embed a binary data in wheels
egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
py2many - Transpiler of Python to many other languages