pvsneslib
psxsdk
pvsneslib | psxsdk | |
---|---|---|
13 | 1 | |
756 | 36 | |
- | - | |
9.0 | 0.0 | |
4 days ago | about 1 month ago | |
C | C | |
MIT License | GNU General Public License v3.0 or later |
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pvsneslib
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Snes development
There's an open-source SDK: https://github.com/alekmaul/pvsneslib
- Brainf*ck
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Is anybody making new SNES games?
There is. But it doesn't get much traction for some reason. Maybe because working with SNES remains hard, even with a modern toolchain, and you'll need to deal with assembly a lot of times to get decent performance, much more than with Genesis.
- PVSnesLib : A small, open and free development kit for the Nintendo SNES
- PVSnesLib 4.0.0 (library to code in C or ASM for SNES)
- Dear developers and hardware engineers of reddit, It is possible to develop new games for old consoles? Like the SNES or DS for instance. If it is indeed possible, what tools would be required?
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"Hello World" on SNES
I 100% recommend starting with C and PVSNESlib (https://github.com/alekmaul/pvsneslib) as suggested by others redditors.
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Is it possible to create your own SNES game?
SNES coding is hard as fuck and probably the worst way to learn programming if you start from scratch. It might be a little less painful with a C library like PVSneslib (https://github.com/alekmaul/pvsneslib), but you'll eventually have to learn 6502 assembly and read tons of documentation to harness SNES programming.
- Does there exist any SNES game maker?
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A simpler time
PVSNESLib for example provides a toolchain (some of it indeed being pre-written assembly "headers") that does in my experience allow for the development of fully-featured SNES games pretty much entirely in C.
psxsdk
What are some alternatives?
SGDK - SGDK - A free and open development kit for the Sega Mega Drive
open62541 - Open source implementation of OPC UA (OPC Unified Architecture) aka IEC 62541 licensed under Mozilla Public License v2.0
gb-studio - A quick and easy to use drag and drop retro game creator for your favourite handheld video game system
waybox - An openbox clone on Wayland (WIP)
tinycc - Unofficial mirror of mob development branch
resurrection-capsule - [WIP] ReCap for short. A small local server to play Darkspore offline
keystance - An open-source text-editor / enhanced version of kilo
doukutsupsx - port of Cave Story to the PlayStation, based on CSE2
vcs-game-maker - Create Atari 2600 programs with no coding knowledge.
REDRIVER2 - Driver 2 Playstation game reverse engineering effort
libSFX - Super Nintendo (SNES) development framework
open-ribbon - vib-ribbon decompilation (PAL version)