protontricks
gamescope
protontricks | gamescope | |
---|---|---|
93 | 422 | |
1,493 | 1,792 | |
- | - | |
7.6 | 7.9 | |
14 days ago | about 1 year ago | |
Python | C++ | |
GNU General Public License v3.0 only | BSD 2-clause "Simplified" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
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protontricks
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He probably didn't even bother to try Proton
Just played games on Linux for the first time. It's way easier than I originally thought since Proton is integrated into Steam client. Can even run non-Steam games through Steam client but had to use protontricks to add dependencies like Visual C++ redistributables.
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Installing Osaka Simulator on Linux (with audio)
We'll be needing Protontricks to install those packages into our Proton session of our game (each steam game has their own one). You can install it here https://github.com/Matoking/protontricks.
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How to install mods for Sonic Frontiers on Linux desktop?
Try to run the mod manager in the game prefix by using protontricks.
- Starting over on Linux
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Modding Question
ALSO if a mod has some kind of external dependency, like if it specifically mentions needing VisualC or .NET Runtime, Protontricks will be a lifesaver for installing these into Proton prefixes. Might not need it often, but could come in handy to know anyways.
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Will there ever be any linux support?
I'm learning a bit more about Proton. You can install Protontricks and then run protontricks 824270 and it should install stuff for you.
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winhttp:request_query_option unimplemented option 21
You can try protontricks with protontricks 1730590 winhttp (1730590 is The Entropy Centre's Steam App ID, that I just looked up on protondb)
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Techniques to Get DX9 Games Working, The Maw in Particular?
That might be a problem, you could try to install native d3dx9 and xact to the game's wine prefix using winetricks or protontricks. I'd try d3dx9 on it's own first.
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How to open the Wine Control panel for a game?
But I suspect that you'd find it much easier and more convenient to just use protontricks for this.
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Is there a way to use mods that require Microsoft C++ Redistributable on Linux/SteamOS?
install it in the game's proton instance with protontricks
gamescope
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Multiple monitors genshin impact?
Maybe gamesope can help? Games are nested into it to allow for better control.
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X11 or Wayland?
Well I suppose you should start taking Wayland seriously then, because gamescope, the compositor on the Steam Deck, uses Wayland. https://github.com/Plagman/gamescope/blob/master/src/wlserver.cpp
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Tearing updates protocol (!65) · Merged
Mini-update: I spoke with Josh (and Strudel, who referenced me to the PR), and this has been already merged into gamescope.
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A year later, what's your take? Happy? Disappointed?
Valve staff is also aware they cannot force developers to retrofit 16:10 support into existing games (some do, many don't), so they even go the extra mile to provide extra functionality in gamescope to improve the 16:10 gaming experience for games that only support 16:9 natively.
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INPUT LATENCY ISSUE BEGGING FOR ACKNOWLEDGMENT
Source: https://github.com/Plagman/gamescope/issues/474
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Change refresh rate in gamescope via command line?
The ganescope github has all the commands and how to use them: https://github.com/Plagman/gamescope
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What is the difference between gamescope and ChimeraOS's gamescope-session?
I'm trying out gamescope on my laptop, and I came across ChimeraOS's fork of it. I'm not sure why I would choose one over the other. ChimeraOS mentions something about "session switch", but I'm not sure what that's about.
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Something like gamescope but for the desktop
You can use gamescope on the desktop, I use it for a ton of games like No Man's Sky, Bethesda games, and any others that have alt tab instability.
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Van Gogh, AMD’s Steam Deck APU
For those that don't know (like me, three minutes ago) gamescope [1] is a Wayland compositor custom-written for games (and, I believe, what the Steam Deck uses). it's open source, and under the "BSD 2-clause" license.
[1]: https://github.com/Plagman/gamescope
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Modern BPM Steam with Ubuntu 20.04?
I assume that this is because I'm still using ye olde steamos-compositor (https://github.com/ValveSoftware/steamos-compositor/.) I'm interested in switching to gamescope (https://github.com/Plagman/gamescope) but I'm getting the feeling it won't work on my 20.04 vintage Ubuntu; the required version of meson isn't available and I can't find a PPA that contains gamescope. My instinct act this point is to just live with the pain, as fully dealing with this will likely involve just switching all the way to Arch to more closely match the newest SteamOS and I just don't want to do that right now. Anyone know if there is a middleground that will support a modern steam big picture mode without having to totally redo everything?
What are some alternatives?
HeroicGamesLauncher - A games launcher for GOG, Amazon and Epic Games for Linux, Windows and macOS.
Proton - Compatibility tool for Steam Play based on Wine and additional components
proton-ge-custom - Compatibility tool for Steam Play based on Wine and additional components
sway - i3-compatible Wayland compositor
lutris - Lutris desktop client
dxvk - Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
winetricks - Winetricks is an easy way to work around problems in Wine
wine - Wine with a bit of extra spice
flatpak - Linux application sandboxing and distribution framework
MangoHud - A Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more. Discord: https://discordapp.com/invite/Gj5YmBb
vkd3d-proton - Fork of VKD3D. Development branches for Proton's Direct3D 12 implementation.
Magpie - An all-purpose window upscaler for Windows 10/11.