porymap
Complete-Fire-Red-Upgrade
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porymap | Complete-Fire-Red-Upgrade | |
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12 | 23 | |
400 | 516 | |
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9.1 | 0.0 | |
10 days ago | about 1 year ago | |
C++ | C | |
GNU Lesser General Public License v3.0 only | GNU General Public License v3.0 or later |
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porymap
- [pokeemerald] Getting this into the game's over world (and colored correctly) was a bit more work than I initially expected but good learning, now for the other two.
- What is and isn't possible with Emerald ROM hacks?
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I Made A ROM Hack Using the Emerald Decomp Project Which Includes a Thief Ball and Raised Catch Odds When Pushing B as the Ball Shakes.
If you don't want to code, Porymap is an incredible tool for making custom maps and changing Pokemon encounters.
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If you're enjoying SV's autobattles, you might be interested in Pokemon Voyager's version of the same mechanic!
Seems doable, yeah, especially if you have at least basic C knowledge. If you get the build tools set up, there's already some follower code available, so you wouldn't even have to re-engineer that yourself. And PoryMap can probably handle a lot of the basic edits you want to make.
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Question About Pokemon ROM Hack Limitations
You can look at the pokeemerald decomp. Instead of using binary tools like Adcance Map and HMA you are editing the source code with a simple text editor and porymap. The pokeemerald has everything up to gen8 (mons, moves, abilities). An example hack that was made with the decomp is Inclement Emerald.
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Bi-Weekly Questions Thread
Porymap is the best gen 3 map editor tool, but like the other replies imply it's for decomp hacking only.
decomp has an equivalent to advance map called porymap. it's really not all that different to use. i checked your post history and you mention having trouble with adding new tiles in advance map, i can say from personal experience that adding new tiles in porymap is very easy.
the other option i can think of is the pokemon emerald decomp. you would have to learn a bit to get a decomp working, then use pokeemerald-expansion's pokemon_expansion branch as a base. once you have that decomp set up you could just use porymap to change wild pokemon locations and make those pokemon available in the wild.
- Region Map Maker
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Need some guidance on how to get started please!
porymap!
Complete-Fire-Red-Upgrade
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I created a Complete FireRed Generator in Docker!
I came across Skeli789's Complete FireRed Upgrade hack and really just wanted to play the base hack without any additional modifications. The instructions seemed straightforward enough, but I really didn't want to have to install additional software for a one-time use, and I wasn’t really sure how to set up the offsets or if I even needed to. I really just wanted to be able to run a simple script, create the rom, and play! So I set out to make compiling just the base hack itself simple for me and everyone else!
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HexManiacAdvance now includes a map editor!
Do you think HMA would work with a rom that's been patched with the Complete Fire Red Upgrade that was used to make Pokemon Unbound?
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So I made a TON of changes to Route 2 on Fire Red and after saving I can no longer open the rom? I don't know why it's doing this so I'm wondering if anyone here knows?
Definitely definitely look at doing your project as a decomp using pokefirered or The Complete Fire Red Upgrade.
- Pokemon Romhacks under 16mb.
- ik everybody has been ganging up on radical red but i want to say something as well
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is this a good stat for azumarill or should i find another? most of my pokemon have 150 on at least one stat at lvl 50 and this one looks pretty weak to me.
The Battle engine is custom. Should use Gen VIII movesets though.
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Pokémon Sprites on stream
But the "Dray Hacks" From the ROM hack author Drayano (the author behind Storm Silver, Sacred Gold and others) seem to work with Pokélink absolutely fine. Unlike ROM hacks like Pokémon Unbound and Radical Red for example. Reason: Adding support for new games/ROM hacks and/or new main-series titles requires a lot of time and effort. (We're talking many months, full time - for example) I can go deeper into this if you want, but hopefully this explains enough for now :stuck_out_tongue: This is due to the fact that Drayano rom hacks changes aspects (such as story-line, IVs and EVs) things within the game - but doesn't change how the game stores data in memory when playing through the game! As opposed to how ROM hacks such as Radical Red change where the data for the game, is stored in memory during game-play. (If you want a deep-dive, these two Rom Hacks use a modification for Fire red called CFRU https://github.com/Skeli789/Complete-Fire-Red-Upgrade which changes a lot in game)
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Is it possible to install the complete pokemon fire red upgrade on mobile?
I'm guessing you're talking about this romhack based on a decomp project? https://github.com/Skeli789/Complete-Fire-Red-Upgrade
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Pokémon Unown v0.8 release (FireRed, Dynamic Randomization, Jessie & James, Built-in Nuzlocke, Sadlocke, 900+ Pokémon, Hisui, Automated heal)
CFRU's AI and quality of life
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Question About Pokemon ROM Hack Limitations
There is also the CFRU (Unboud and Radical Red are made with it). It is C code that is injected into the fire red rom and edited with normal binary tools.
What are some alternatives?
Trainer-Editor - A trainer editor for the 3rd generation Pokémon games.
pokefirered - Decompilation of Pokémon FireRed/LeafGreen
pokecrystal - Disassembly of Pokémon Crystal
PokemonGameEditor - An all in one tool started in 2010 by Gamer2020 for hacking the Game Boy Advanced Pokemon games.
polished-map - A map and tileset editor for pokecrystal, pokered, and projects based on them. Written in C++ with FLTK.
UndeadPeopleTileset - UndeadPeople Tileset for CDDA.
pokeemerald - Decompilation of Pokémon Emerald
pokeemerald-expansion - Feature branches for the pokeemerald decompilation. See the wiki for more info.
pokecrystal-speedchoice - Repo for v7 and later of Crystal Speedchoice, a "Speedrunner's choice" mod of gen2.
pokeemerald-speedchoice