portmod
modorganizer2-linux-installer
portmod | modorganizer2-linux-installer | |
---|---|---|
10 | 239 | |
- | 824 | |
- | - | |
- | 7.3 | |
- | 7 days ago | |
Shell | ||
- | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
portmod
-
Okay how are you guys installing the total overhaul modlist?
I'm looking at portmod but now that I've got it set up finally, it looks like it doesn't actually install that list? It just installs individual mods!? From here is says to check out the basic usage guide, but that guide only shows how to install mods individually
-
OpenMW: Open-source TES3: Morrowind reimplementation
As far as I know, downloading and installing each mod is the main method for the modding-openmw lists.
There is a tool to try to automate game modlist installs called Wabbajack [1]. It was briefly discussed on the openmw forums [2]. I'm not sure if anyone has tried further to get the modding-openmw lists working with it. I have never used Wabbajack, so I don't know too much other than it exists. It still seems to have extra requirements according to the post, including a premium NexusMods account if you don't want to manually download everything.
Just as I typed all the above I saw a mention of portmod [3] in the modding-openmw guide about mod managers. Seems it's like Gentoo's portage, but for game mods. I see it has some meta packages for modding-openmw in their ebuild-like repository [4], but I don't think any of the big lists have been updated in awhile. Also, there again seems to be issues with it auto downloading from NexusMods mentioned in the issue tracker. Nevertheless, it looks to be an interesting project.
[1] https://github.com/wabbajack-tools/wabbajack
[2] https://forum.openmw.org/viewtopic.php?t=7581
[3] https://gitlab.com/portmod/portmod
[4] https://portmod.gitlab.io/openmw-mods/meta-momw/
-
Has anybody gotten portmod to work on windows?
There's a similar issue which seems to be related to git bash/msys in some way: https://gitlab.com/portmod/portmod/-/issues/386
- Amazon Prime Gaming im Februar mit Morrowind
-
Is there a community for Linux Morrowind players...?
I use portmod and like it, but I wouldn't necessarily recommend it unless you are willing to learn (1) how to write your own Pybuild files or (2) use emerge.
-
I am working on a Linux native Mod Manager.
I don't know if it can help your project, but there is a cross-platform CLI package manager for mods called portmod.
-
Anybody here use ModOrganizer2?
portmod - a CLI mod manager
-
Do we have a native Mod Manager for games?
Found this: https://gitlab.com/portmod/portmod/-/issues/209
-
JFrog Detects Malicious PyPI Packages Stealing Credit Cards and Injecting Code
Portmod[0] is a package manager for game modifications (currently Morrowind and Doom), and it runs sandboxed Python scripts to install individual packages. So I think this is possible, but it's not a built-in feature of the runtime as is the case for deno.
[0]: https://gitlab.com/portmod/portmod
- Automatically download list of mods
modorganizer2-linux-installer
-
How to prevent update on linux - a solution.
Normally, the appmanifest read-only works fine, but on Linux (or at least for me on PopOS 22.04) I had a problem with that method. Everytime I launched steam, it edited that file even in read-only mode. Also I use modorganizer2-linux-installer, which launches MO2 through default skyrim proton prefix.
-
How To Mod Oblivion On The Steam Deck
ModOrganizer 2 For Linux
-
OBSE Loader (mod loader for Oblivion) keeps crashing when loading/starting game
I’m not running OBSE by itself. I’m running it alongside Mod Organizer 2. This script will setup MO2 for you and set it so that Steam launches it automatically when you press play. Then, you’ll need to follow this doc to install OBSE alongside MO2. Hopefully that would setup all of your pathing correctly.
- It's not the Game. It's the Process
- New vegas at the airport
-
Modding Oblivion
Use this script. It should set everything up for you so that MO2 launches automatically when you start Oblivion through Steam.
- Vortex install stuck at “installing dotnet”
-
What is the feasibility of modding on Linux?
Using this MO2 installer I've got pretty much everything working through Steam's Proton in Fedora for SSE 1.6.640.
- Is it possible to download mods off of Nexus using the "Mod Manager Download" link?
-
Cannot install Mod Organizer 2.
Hey, so I'm trying to install Mod Organizer 2 for Skyrim: Special Edition, specifically using this https://github.com/rockerbacon/modorganizer2-linux-installer
What are some alternatives?
openmw
steamtinkerlaunch - Linux wrapper tool for use with the Steam client for custom launch options and 3rd party programs [Moved to: https://github.com/sonic2kk/steamtinkerlaunch]
tauri - Build smaller, faster, and more secure desktop applications with a web frontend.
steamtinkerlaunch - Linux wrapper tool for use with the Steam client for custom launch options and 3rd party programs
private-pypi - private pypi server
skse64 - Skyrim SE Script Extender
openmw-shaders - Photorealistic shaders for Morrowind
modorganizer - Mod manager for various PC games. Discord Server: https://discord.gg/ewUVAqyrQX if you would like to be more involved
tux-mod-manager - TMM is a Linux native game modding tool. it allows to install and depoly mods for Linux native and wine games.
HeroicGamesLauncher - A games launcher for GOG, Amazon and Epic Games for Linux, Windows and macOS.
ModBuddy - Mod buddy is a mod manager created with extensibility in mind
goldberg_emulator