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tux-mod-manager
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A small C program that allows running alternate executables with Proton (Steam Play for Linux)
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https://github.com/rockerbacon/modorganizer2-linux-installer This works perfectly, but it starts out slow.
There is simply no need for native modding tools, when we aren't dealing with native games, IMO. Better to just use a shunt program, to trick Steam into launching the Windows mod manager directly. Then you know it's going to work as Valve intended, and you can manage everything through Steam like normal.
The best mod manager I have ever used is ckan, consider extending it to cover other games. At the very least take a poke around at how it works and steal some ideas from it.
I don't know if it can help your project, but there is a cross-platform CLI package manager for mods called portmod.
It's exciting to see someone else try to tackle the same problem as me. Approximately a year ago i also attempted to implement a mod manager for Linux, but the progress halted a bit when i got satisfied with how i could mod STALKER Anomaly (plus some other errands which ate up my time).
Tauri its not use chromium or node js https://tauri.studio