Pixel
websocket
Pixel | websocket | |
---|---|---|
15 | 15 | |
4,405 | 3,452 | |
- | - | |
3.9 | 8.7 | |
6 months ago | 20 days ago | |
Go | Go | |
MIT License | ISC License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Pixel
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Installing Pixel library (https://github.com/faiface/pixel) without go get
All tutorials I could find are either outdated or skip over installation, and the https://github.com/faiface/pixel/wiki/Building-Pixel-on-Windows github page is not detailed at all.
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Create ui button for game (faiface/pixel)
Hi! I'm making a game using faiface/pixel. It's a very cool lib, but I can't find any examples for creating a menu button (as in the screenshot). I have read all the documentation and haven't found an answer to the questions below:
- Library for game dev
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What 2D Go Game Framework Do You Use, and What are Its Pros and Cons?
From what I've seen, Ebitengine seems to be the most popular choice among hobby and professional game devs, but there are other frameworks as well like oakmound/oak and faiface/pixel that continue to be maintained on Github to this day.
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Game engine for programmars
faiface/pixel: A hand-crafted 2D game library in Go
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Could Golang ever be used in the meat-and-potatoes of video game development?
I don't see why it can't be used in video game development in fact, there are already a few games made in go like Bear's Restaurant though most of them seem to be 2D games That is also a few game engines/frameworks/library made in go like G3N, Ebiten, pixel and go-gl I have seen a few Youtube Videos where people make games in go like Gaming in Go Making an MMO I think what is Missing is gaming engines with a GUI like unity, unreal and Godot but nothing stopping someone from making one other than the massive time/money investment it takes
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Wrote a Chip8 emulator to teach myself Go, it is one of the most comfortable languages I have ever used.
For learning Go, A Tour of Go, and tutorials from libraries I used (Pixel and Beep), as well as a lot of Googleing.
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Any "simple" projects with particularly well-written and/or well-documented code for a beginner to look through?
Btw, for game engines/libraries in Go, feel free to check out Ebiten, or my Pixel.
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Can I get a quick code review of my simple start to a Go based RogueLike?
I have played around with the Python TCOD tutorial before this, but the library I'm using (Pixel) is very different. I think it's more similar to PyGame.
- Lightweight Websocket library a simple game server?
websocket
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Possible frameworks/languages for a web/mobile application
In my experience Go has been relatively approachable for people that are good at PHP. It has a great standard library and a pretty solid ecosystem, though frameworks aren’t as popular in Go. There are some well regarded libraries for things like WebRTC via https://github.com/pion/webrtc WebSicket via https://github.com/nhooyr/websocket
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Websocket memory usage
Also take a look at https://github.com/nhooyr/websocket - which is a good ws library, but I don't have anything specific about its memory usage per connection. But from what I see it will be somewhat similar to x/net/websocket.
- I don't understand these lines of code in Gorilla websocket example
- Websockets with golang
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Portal - a modern file transfer utility 🌌✨
nhooyr/websocket, shollz/pake, charmbracelet/bubbles, charmbracelet/bubbletea, charmbracelet/lipgloss, muesli/reflow, klauspost/pgzip and many, many more.
- Is there an alternative to gorilla websocket?
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Gorilla/websocket or Melody?
link: https://github.com/nhooyr/websocket
- Gorilla Web Toolkit is now in archive only mode
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Gorilla toolkit maintainers are stepping down and have been looking for new maintainers. The project could otherwise be archived.
There's https://github.com/gobwas/ws and https://github.com/nhooyr/websocket but neither have seen a commit in over a year
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Goomerang 🪃 A protocol buffers over websockets communications library
The last time I was using websockets, I found https://github.com/gobwas/ws to be a huge improvement over Gorilla, but I haven't been looking recently, and perhaps Gorilla was able to shed some of its bloat and improve API and performance since then.
What are some alternatives?
Ebiten - Ebitengine - A dead simple 2D game engine for Go
nbio - Pure Go 1000k+ connections solution, support tls/http1.x/websocket and basically compatible with net/http, with high-performance and low memory cost, non-blocking, event-driven, easy-to-use.
raylib-go - Go bindings for raylib, a simple and easy-to-use library to enjoy videogames programming.
Gin - Gin is a HTTP web framework written in Go (Golang). It features a Martini-like API with much better performance -- up to 40 times faster. If you need smashing performance, get yourself some Gin.
engo - Engo is an open-source 2D game engine written in Go.
NATS - Golang client for NATS, the cloud native messaging system.
go-sdl2 - SDL2 binding for Go
ws - Tiny WebSocket library for Go.
Leaf - A game server framework in Go (golang)
Oak - A pure Go game engine
go-quilljs-delta