websocket
ws
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websocket
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Possible frameworks/languages for a web/mobile application
In my experience Go has been relatively approachable for people that are good at PHP. It has a great standard library and a pretty solid ecosystem, though frameworks arenβt as popular in Go. There are some well regarded libraries for things like WebRTC via https://github.com/pion/webrtc WebSicket via https://github.com/nhooyr/websocket
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Websocket memory usage
Also take a look at https://github.com/nhooyr/websocket - which is a good ws library, but I don't have anything specific about its memory usage per connection. But from what I see it will be somewhat similar to x/net/websocket.
- I don't understand these lines of code in Gorilla websocket example
- Websockets with golang
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Portal - a modern file transfer utility πβ¨
nhooyr/websocket, shollz/pake, charmbracelet/bubbles, charmbracelet/bubbletea, charmbracelet/lipgloss, muesli/reflow, klauspost/pgzip and many, many more.
- Is there an alternative to gorilla websocket?
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Gorilla/websocket or Melody?
link: https://github.com/nhooyr/websocket
- Gorilla Web Toolkit is now in archive only mode
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Gorilla toolkit maintainers are stepping down and have been looking for new maintainers. The project could otherwise be archived.
There's https://github.com/gobwas/ws and https://github.com/nhooyr/websocket but neither have seen a commit in over a year
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Goomerang πͺ A protocol buffers over websockets communications library
The last time I was using websockets, I found https://github.com/gobwas/ws to be a huge improvement over Gorilla, but I haven't been looking recently, and perhaps Gorilla was able to shed some of its bloat and improve API and performance since then.
ws
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Websocket memory usage
Then take a look at this article - https://www.freecodecamp.org/news/million-websockets-and-go-cc58418460bb/ - using external from Go std lib epoll implementation and https://github.com/gobwas/ws lib it's possible to reduce memory usage per connection drastically. Though keep in mind that this approach is not obvious to implement right and you better to go with STD lib.
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Elixir or golang which wiil be good for large websocket connections.
Yes, but there are two excelent libs for golang websockets - https://github.com/gobwas/ws - https://github.com/centrifugal/centrifuge
- WebSocket library for Go β gobwas/ws β Release v1.2.0
- Release v1.2.0 Β· gobwas/ws - WebSocket library for Go.
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Is there an alternative to gorilla websocket?
Yes, I find https://github.com/gobwas/ws to be far superior. It has a lot more ability to customize and get high performance as well as a utility package that is much higher level and makes it easy to use. It doesn't have some of the problems of gorilla because they didn't have to support people already depending on it
- Gorilla Web Toolkit is now in archive only mode
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Gorilla toolkit maintainers are stepping down and have been looking for new maintainers. The project could otherwise be archived.
There's https://github.com/gobwas/ws and https://github.com/nhooyr/websocket but neither have seen a commit in over a year
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Centrifugo v4 released β with own WebSocket emulation layer, optimized client protocol, unified SDK behavior, experimental HTTP/3 and WebTransport support
Oh, thanks! And sorry for still not switching to https://github.com/gobwas/ws :)
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TCP or websockets for chat server
Hello, +1 to WebSockets. If you need to choose WS library β go with https://github.com/gorilla/websocket or https://github.com/gobwas/ws. You can also look at Centrifugo server (https://centrifugal.dev/, supports WebSocket, SockJS bidi transports, also EventSource, HTTP-streaming, GRPC unidirectional transports and many builtin features) or https://github.com/centrifugal/centrifuge Go library.
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How does TCP connection in net package handle disconnects?
I prefer gobwas/ws because it has the high level "easy mode" (though some things will still be a small learning curve if you are used to REST mostly) and a low level API that you can dive into if you need very high performance and don't mind getting deeply into the details. It has the advantage of being written much after the most popular Gorilla websocket implementation which has some complexity and other issues that it can't totally remove in order to keep compatibility for all of its many users. It's also battle-tested via mail.ru. See A Million Websocket and Go for more details on its inception.
What are some alternatives?
nbio - Pure Go 1000k+ connections solution, support tls/http1.x/websocket and basically compatible with net/http, with high-performance and low memory cost, non-blocking, event-driven, easy-to-use.
1m-go-websockets - handling 1M websockets connections in Go
Gin - Gin is a HTTP web framework written in Go (Golang). It features a Martini-like API with much better performance -- up to 40 times faster. If you need smashing performance, get yourself some Gin.
NATS - Golang client for NATS, the cloud native messaging system.
Mercure - πͺ½ An open, easy, fast, reliable and battery-efficient solution for real-time communications
Ebiten - Ebitengine - A dead simple 2D game engine for Go
websocket - A fast, well-tested and widely used WebSocket implementation for Go.
go-quilljs-delta
fast - Check your internet speed/bandwidth right from your terminal. Built on Golang using chromedp
gio-example - Mirror of the Gio examples repository (https://git.sr.ht/~eliasnaur/gio-example)
goftx - FTX exchange golang library