Pixel VS d3d9

Compare Pixel vs d3d9 and see what are their differences.

Our great sponsors
  • InfluxDB - Power Real-Time Data Analytics at Scale
  • WorkOS - The modern identity platform for B2B SaaS
  • SaaSHub - Software Alternatives and Reviews
Pixel d3d9
15 1
4,403 156
- -
3.9 1.6
6 months ago about 1 year ago
Go Go
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Pixel

Posts with mentions or reviews of Pixel. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-21.

d3d9

Posts with mentions or reviews of d3d9. We have used some of these posts to build our list of alternatives and similar projects.
  • How can I take a screenshot quickly enough to take 60 in one second?
    1 project | /r/golang | 21 Nov 2022
    Using Go screenshot libraries which use win32 are much too slow, and don't take screenshots quickly enough. While looking into this problem, I found that even in C, win32 screenshots don't get near to the speeds needed for 60fps. I was told at some point to try using DirectX to take a screenshot, and so I found some Go bindings: https://github.com/gonutz/d3d9, and I'm realizing that I do not know how to use DirectX at all. Does anyone know how I can get started with DirectX? How I might be able to just take a simple and efficient screenshot with it?

What are some alternatives?

When comparing Pixel and d3d9 you can also consider the following projects:

Ebiten - Ebitengine - A dead simple 2D game engine for Go

glop - Bare-bones osx alternative to sdl

raylib-go - Go bindings for raylib, a simple and easy-to-use library to enjoy videogames programming.

go-sdl2 - SDL2 binding for Go

engo - Engo is an open-source 2D game engine written in Go.

termloop - Terminal-based game engine for Go, built on top of Termbox

go-collada - Go package for working with the Collada file format.

Leaf - A game server framework in Go (golang)

Oak - A pure Go game engine

GarageEngine - Game engine written in Go (golang).