pipx
Cinder
pipx | Cinder | |
---|---|---|
38 | 26 | |
8,913 | 5,244 | |
3.7% | - | |
9.3 | 5.9 | |
4 days ago | about 2 months ago | |
Python | C++ | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
pipx
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Keep your AWS CLI config fresh with Cog
Use pipx to install Cog and my aws-sso-config-builder tool in the same environment:
- pipx
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Implementing Quality Checks In Your Git Workflow With Hooks and pre-commit
Given how useful pre-commit is across projects I generally recommend installing via pip install --user, making it part of a tooling virtual environment, or using pipx:
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pipx VS instld - a user suggested alternative
2 projects | 9 Dec 2023
- Pipx – Install and Run Python Applications in Isolated Environments
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Packaging a self contained CLI application for any environment?
I would recommend going with PipX. You toss in a setup.py file, put your project on github, and then anyone on any OS can pipx install your project. It's a glorious thing. The only thing they need is 1) some supported version of Python installed, 2) pipx installed. They can even get updates by calling pipx upgrade.
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Some confusion with system version and pyenv
See https://github.com/pypa/pipx/issues/278
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List of software package management systems
Good overview. There are quite a few on there I was not aware of. That said, I am not sure the organizational schema makes a tone of sense. I would assume most users that come across this would be looking for a package manager for a specific platform and then weighing the options of binary/source/etc., instead of the other way around.
Also, pipx (https://github.com/pypa/pipx) would be a good addition to the list. I'd add it but I'm not sure where it would go. Maybe every section? It's cross platform and handles both binary and source based app distributions.
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After using Python for over 2 years I am still really confused about all of the installation stuff and virtual environments
Pip is pretty simple and useful for me - you have your own environment for every script/program, requirements.txt is simple to understand too... It's kinda good solution for regular users... For more complex projects we have Poetry, PipX, that was inspired by NPM(x), I think...
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Apple Unveils MacBook Pro Featuring M2 Pro and M2 Max
What benefit would joining your cult bestow upon me that brew does not already?
My brew list is intentionally very short and my faffing about desire is limited.
Generally I use brew to pull in asdf (https://github.com/asdf-vm/asdf) to install programming languages/tooling, it works flawlessly.
I use Pipx (https://github.com/pypa/pipx) to install python thingies (such as yt-dlp) as a cli. Go and Rust handle binaries in their languages beautifully and without issues.
Cinder
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UI framework with C++ simulation.
Have you come across openFrameworks (https://openframeworks.cc/) or Cinder (https://libcinder.org/)?
- Learning C++ for Multimedia and Audio programming
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100 commits on CProcessing
CProcessing reminds me of Cinder
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SDL, SFML, other libraries for game development in C++...?
I only used SFML, currently making a 2D isometric game. I really like it so far overall, easy to use IMO, pretty well documented. Does what I need it to do. Heard good things about SDL2 and also Cinder++ (https://libcinder.org/) also.
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GUI Tips C++
What kind of game? You might be better off using a game engine unless it's more of a simple starter project. Check out https://libcinder.org/ or see lots of engines here: https://github.com/collections/game-engines
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Frameworks C++
Cinder
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Something like p5.js but for C++
Try Cinder (https://libcinder.org/). I have not tried it myself but it seems to have the same goals as P5 and Processing (ie. creative coding).
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How the Cinder JIT’s inliner works
Kind of a shorty thing for Meta to do when Cinder is already taken by https://libcinder.org
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What is the most engaging coding language to start with...
or its C++ cousins openFrameworks and Cinder
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I'm having a hard time staying committed to learning C++ and OpenGL for game development.
Mid Level [Three.js (WebGL)(https://libcinder.org/) Mesh, Geometry, Material, Lighting] [Graphics Library]
What are some alternatives?
Poetry - Python packaging and dependency management made easy
OpenFrameworks - openFrameworks is a community-developed cross platform toolkit for creative coding in C++.
opstrat - Option visualization python package
Qt - Qt Base (Core, Gui, Widgets, Network, ...)
Lean and Mean Docker containers - Slim(toolkit): Don't change anything in your container image and minify it by up to 30x (and for compiled languages even more) making it secure too! (free and open source)
JUCE - JUCE is an open-source cross-platform C++ application framework for desktop and mobile applications, including VST, VST3, AU, AUv3, LV2 and AAX audio plug-ins.
dust - A more intuitive version of du in rust
magnum - Lightweight and modular C++11 graphics middleware for games and data visualization
private-pypi - private pypi server
Pyston - A faster and highly-compatible implementation of the Python programming language.
Pyjion
Folly - An open-source C++ library developed and used at Facebook.