peru
xmake-repo
peru | xmake-repo | |
---|---|---|
3 | 9 | |
1,102 | 587 | |
0.3% | 2.7% | |
0.0 | 9.9 | |
9 months ago | about 22 hours ago | |
Python | Lua | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
peru
-
How to have separate Git projects that can be worked on individually under that same GitHub repo?
I do this with a dependency manager, called Mary Poppins. It's a re-implementation of peru.
- Anyone working on a package manager for their language?
-
Do you ever regret not writing a long running project in Rust?
A neat coincidence: One of the projects I've fantasized about rewriting in Rust is peru. But that project started in 2013, back before Rust was viable (and before I had heard of it), and it's been complete and working fine for years now.
xmake-repo
- C++ Modules: The Packaging Story
-
Hacking Anything with GNU Guix
xmake [1] gives you something like this via `xrepo env shell`.
[1] https://xrepo.xmake.io/
- XMake dependency propagation?
-
ManagedC v1.5.0 - now much more stable and thread safe! Plus, better testing, and better GCC support!
This project should also soon be available on xrepo, right now you can copy the headers or use the package in `package.lua` to install.
-
Show HN: A glib-like multi-platform C library
Yes, although the documentation seems bare-bones, the code looks clean.
The xmake package repository files might be useful also for people interested in making their own package manager, or even installing by hand.
Here is the package information for autoconf, for instance:
https://github.com/xmake-io/xmake-repo/blob/master/packages/...
It has download links, checksums for specific versions, and the Lua syntax seems easy to parse.
The package for NanoVG however, does not indicate anywhere that you need the GLEW and GLFW libraries:
https://github.com/xmake-io/xmake-repo/blob/master/packages/...
-
xmake v2.5.3 Released, Support to build Linux bpf program and integrate Conda packages
Therefore, if the official xmake-repo repository already provides the required package, you can use it directly without specifying the package namespace.
-
Anyone working on a package manager for their language?
I written a c/c++ package manager https://xrepo.xmake.io/#/
-
xmake v2.5.2 released, Support pull remote cross toolchain and package integration
Currently, we have included the following toolchain packages in the xmake-repo repository, allowing xmake to pull and integrate remotely:
-
Anyone used xmake?
Here's the github page for xrepo: https://github.com/xmake-io/xmake-repo
What are some alternatives?
GuPM - πΆπ¦ Global Universal Project Manager -- Package manager, cli tool, scripts for all your projects and your system
Spring RTS game engine - A powerful free cross-platform RTS game engine. - Report issues at https://springrts.com/mantis/
renovate - Universal dependency automation tool.
Automagica - AI-powered Smart Robotic Process Automation π€
mary-poppins - The Jazz General-Purpose Package and Dependency Manager
Godot - Godot Engine β Multi-platform 2D and 3D game engine
gx - A package management tool
CRYENGINE - CRYENGINE is a powerful real-time game development platform created by Crytek.
epm - Δ (Edh) Package Manager
Cocos2d - Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
KlayGE - KlayGE is a cross-platform open source game engine with plugin-based architecture.
Allegro - The official Allegro 5 git repository. Pull requests welcome!