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perl-xs
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Tracking mentions began in Dec 2020.
rust-objc
- macOS Apps in Rust
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Where do I start for creating a windowed app in pure rust?
If you find dealing with the Obj-C bindings a bit daunting (I would), I'd recommend you use the objc crate. That will like you dive into the details of creating and updating Mac windows without having to figure out how to call Objective C from Rust.
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Calling Apple built-in (Swift) APIs from Rust
There is https://github.com/SSheldon/rust-objc which is abandoned.
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How to capture the contents of applications' windows and display them in real-time
On macOS, per-window capture is actually exceedingly easy and officially supported by Apple, either including window shadows or not. I'm not aware of any crate for doing it cross-platform, but the way to do it on macOS is documented all over the Internet and the bindings you need are in the objc and core-graphics crates.
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GPU computing on Apple Silicon
That looks like Objective C, not C. You can call Objective C methods from Rust via the objc crate.
- Wish we had Mac APIs for Rust
What are some alternatives?
mi-rust - Helpers to build Perl extensions written in Rust.
rFmt
rusty-tags - Create ctags/etags for a cargo project
fruity - Rusty bindings for Apple libraries
cbindgen - A project for generating C bindings from Rust code
iree - A retargetable MLIR-based machine learning compiler and runtime toolkit.
onnx-mlir - Representation and Reference Lowering of ONNX Models in MLIR Compiler Infrastructure
Emu - The write-once-run-anywhere GPGPU library for Rust
rust-block - Rust interface for Apple's C language extension of blocks.
plaidml - PlaidML is a framework for making deep learning work everywhere.
objc2 - Bindings to Apple's frameworks in Rust
Rustup - The Rust toolchain installer