rust-objc VS onnx-mlir

Compare rust-objc vs onnx-mlir and see what are their differences.

rust-objc

Objective-C Runtime bindings and wrapper for Rust. (by SSheldon)

onnx-mlir

Representation and Reference Lowering of ONNX Models in MLIR Compiler Infrastructure (by onnx)
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rust-objc onnx-mlir
6 1
377 684
- 2.8%
0.0 9.5
7 months ago about 11 hours ago
Rust C++
MIT License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

rust-objc

Posts with mentions or reviews of rust-objc. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-13.

onnx-mlir

Posts with mentions or reviews of onnx-mlir. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-11-30.
  • GPU computing on Apple Silicon
    7 projects | /r/rust | 30 Nov 2021
    This doesn't answer your question, but it would be cool if we had something based on MLIR for GPU compute. From what I've read, it closes the gap between NVIDIA and other GPU vendors a lot more than pure compute shaders. e.g. ONNX-MLIR, PlaidML, and IREE.

What are some alternatives?

When comparing rust-objc and onnx-mlir you can also consider the following projects:

rFmt

iree - A retargetable MLIR-based machine learning compiler and runtime toolkit.

rusty-tags - Create ctags/etags for a cargo project

plaidml - PlaidML is a framework for making deep learning work everywhere.

fruity - Rusty bindings for Apple libraries

Emu - The write-once-run-anywhere GPGPU library for Rust

cbindgen - A project for generating C bindings from Rust code

rust-gpu - 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧

transmission-renderer - A high-performance renderer to render glTF models that use the `KHR_materials_transmission` and `KHR_materials_volume` extensions.

rust-block - Rust interface for Apple's C language extension of blocks.