PCL
pyntcloud
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PCL | pyntcloud | |
---|---|---|
17 | 1 | |
9,448 | 1,371 | |
1.8% | - | |
9.3 | 3.7 | |
4 days ago | 3 months ago | |
C++ | Python | |
GNU General Public License v3.0 or later | MIT License |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
PCL
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Basic question for c++ fuzzing. How to launch inside of framework?
Did you read the https://github.com/PointCloudLibrary/pcl/blob/master/test/fuzz/build.sh
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Did you hear about using a web browser as GUI using C99?
If you need some specific UI, you could choose a UI library which are better for your needs, eg. link1, link2 or link3.
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Import many photogrammetry software's scenes into Blender
Point Cloud Library files (PCD) 2
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Automatic feature extraction for 3D multi-modal medical images
Point Cloud Library has a bunch of 3D features to choose from. They're for unstructured point clouds but I think they should also work for volumetric data by converting it to point clouds in a 3D grid or something similar.
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Point cloud processing in Rust?
Hello! I am looking for ways to process geometric data (mainly point clouds). I am familiar with Point cloud Library (PCL) and Point Data Abstraction Library (PDAL) in C++ but can't seem to find an equivalent crate in Rust (Pasture seems to be experimental). Are there any stable/robust alternatives at the moment?
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Aligning point clouds given global poses
If the point clouds are roughly aligned after applying their global pose, then usually ICP (iterated closest point) is what you want. There is probably what you need in PCL: https://pointclouds.org/
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How to transform a perspective view image to orthographic view image (with intel realsense rgbd camera)
If you're using python then you can use something like https://github.com/daavoo/pyntcloud to manipulate / render from different angles. If you're using c++ try https://pointclouds.org/
- Integrating multiple point clouds?
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How to build / reinstall a library with CUDA support?
I am currently working on a project that uses PCL. PCL supports CUDA (which I require for my project), however I can't seem to figure out how to build / install PCL with CUDA support. I looked at the PCL default.nix, and it seems that it can be built with CUDA support if the "cudatoolkit" package is installed. However, when I add PCL to the buildInputs in my project's shell.nix, it downloads a version of PCL that doesn't have CUDA support and my project fails to build.
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Point Cloud Library
Are you aware of the tutorials on https://pointclouds.org ?
pyntcloud
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How to transform a perspective view image to orthographic view image (with intel realsense rgbd camera)
If you're using python then you can use something like https://github.com/daavoo/pyntcloud to manipulate / render from different angles. If you're using c++ try https://pointclouds.org/
What are some alternatives?
Open3D - Open3D: A Modern Library for 3D Data Processing
Blender-Guide - Blender Guide
ROS - Core ROS packages
three.py - Python 3D library based on three.js and Modern OpenGL
FCL - Flexible Collision Library
3d-transforms - 3D Transforms is a library to easily work with 3D data and make 3D transformations. This library originally started as a few functions here and there for my own work which I then turned into a library.
MRPT - :zap: The Mobile Robot Programming Toolkit (MRPT)
python-digital-twin - 3D Digital Twin of a Poppy Ergo Junior robot, in Python
three.js - JavaScript 3D Library.
cqMore - More fundamental API on CadQuery.
DART - DART: Dynamic Animation and Robotics Toolkit
python-play3d - Basic 3D world playground with animations based on 2D.