patterns
Godot
patterns | Godot | |
---|---|---|
63 | 2,745 | |
7,722 | 83,900 | |
1.4% | 1.9% | |
7.5 | 10.0 | |
14 days ago | 4 days ago | |
Handlebars | C++ | |
Mozilla Public License 2.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
patterns
- Best practices for designing traits in public crates?
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Ask HN: Learning new coding patterns – how to start?
For OOP design patterns in Rust, see: https://rust-unofficial.github.io/patterns/
For a book on FP, see: https://www.manning.com/books/grokking-simplicity
- Haskell mini-patterns handbook (2020)
- Is there any site with Dos and Don'ts in Rust?
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Functional Options Pattern in Go and Rust
Just wanting to let this here for some further input: - https://rust-lang.github.io/api-guidelines/ - https://rust-unofficial.github.io/patterns/ - https://deterministic.space/elegant-apis-in-rust.html
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Rust exercices for tech interview
Rust Design Patterns
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I want some help learning design patterns
I know about Rust Design Pattern what are your reviews for the same?
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I've been writing C# for nearly a decade, but I want to learn how to build programs with Rust. What do I need to change about how I structure my code?
Once you've finished with The Book and possibly Programming Rust, 2nd Edition if you've got the cash for a paid book, read Learning Rust With Entirely Too Many Linked Lists (it helps to solidify what ownership and borrowing mean for data structures) and Rust Design Patterns.
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Is there a coding style and set of best-practices that avoid (not bypass) "fighting the borrow checker"?
Well, there's https://rust-unofficial.github.io/patterns/ for a start.
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Comprehensive Rust 🦀 is now available in Korean!
Love the translation pipeline, currently looking into adopting that as well for the Rust patterns book!
Godot
- Ask HN: Modern Day Equivalent to HyperCard?
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Tetris Development 1 - Setting Up
Instead, I was recommended Godot by a fellow developer. It is an easy-to-pickup and beginner-friendly open-source engine, which I will use to develop the Tetris game.
- Web Game Engines and Libraries
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Name it Better (ideas for making more informative names)
Here's an example file tree from a part of the Godot game engine source code.
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Ask HN: Yo wants to build a game, I'm lost. What can I do?
Godot [1] is a very nice game engine. There's a game on Itch.io that teaches the scripting language it uses [2], and a ton of great tutorials on YouTube for beginners and experts alike.
[1]: https://godotengine.org/
- Show HN: GodotOS: A Fake Operating System Interface Made in the Godot Engine
- Unity Software cutting 25% of staff in 'company reset' continuation
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Show HN: Mutable.ai – Turn your codebase into a Wiki
The Bitcoin and Mastadon links don't seem to be working! (wiki not found)
Would love to see this for Godot (https://github.com/godotengine/godot). Maybe Maplibre too (https://github.com/maplibre/maplibre-native)!
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My thought on different engines
Godot Engine is a free and open-source game engine. The story started as an in-house engine of an Argentinian studio in 2007, and since 2014, it's been a community-driven project with a lot of contributors.
- How do "feature flags work"
What are some alternatives?
nomicon - The Dark Arts of Advanced and Unsafe Rust Programming
bevy - A refreshingly simple data-driven game engine built in Rust
rust-typed-builder - Compile-time type-checked builder derive
o3de - Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
too-many-lists - Learn Rust by writing Entirely Too Many linked lists
Cocos2d - Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
book - The Rust Programming Language
GDevelop - :video_game: Open-source, cross-platform game engine designed to be used by everyone.
idiomatic-rust - 🦀 A peer-reviewed collection of articles/talks/repos which teach concise, idiomatic Rust.
Panda3D - Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
vulkano - Safe and rich Rust wrapper around the Vulkan API
ursina - A game engine powered by python and panda3d.