Partio VS OpenSubdiv

Compare Partio vs OpenSubdiv and see what are their differences.

Partio

C++ (with python bindings) library for easily reading/writing/manipulating common animation particle formats such as PDB, BGEO, PTC. https://wdas.github.io/partio (by wdas)

OpenSubdiv

An Open-Source subdivision surface library. (by PixarAnimationStudios)
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Partio OpenSubdiv
1 3
447 2,829
0.7% 0.3%
5.4 5.8
2 months ago about 1 month ago
C C++
GNU General Public License v3.0 or later GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Partio

Posts with mentions or reviews of Partio. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-04-05.

OpenSubdiv

Posts with mentions or reviews of OpenSubdiv. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-02-13.

What are some alternatives?

When comparing Partio and OpenSubdiv you can also consider the following projects:

OpenVDB - OpenVDB - Sparse volume data structure and tools

Open-Source Vulkan C++ API - Open-Source Vulkan C++ API

OpenSceneGraph - OpenSceneGraph git repository

OpenMesh, 7.0

Ion - Ion

glbinding - A C++ binding for the OpenGL API, generated using the gl.xml specification.

Visualization Library - Visualization Library is a C++ middleware for high-performance 2D and 3D graphics applications based on OpenGL 1.x-4.x supporting Windows, Linux and Mac OS X.

magnum - Lightweight and modular C++11 graphics middleware for games and data visualization

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

urho3d - Game engine