parry VS Egregoria

Compare parry vs Egregoria and see what are their differences.

parry

2D and 3D collision-detection library for Rust. (by dimforge)

Egregoria

Contemplative society simulation (by Uriopass)
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parry Egregoria
2 3
500 324
7.0% -
7.6 9.7
4 days ago over 2 years ago
Rust Rust
Apache License 2.0 GNU Affero General Public License v3.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

parry

Posts with mentions or reviews of parry. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-22.

Egregoria

Posts with mentions or reviews of Egregoria. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-22.

What are some alternatives?

When comparing parry and Egregoria you can also consider the following projects:

rapier - 2D and 3D physics engines focused on performance.

compaster - Rasterization using compute shaders

not_snake_game - A snake-inspired game made in Rust using the Bevy game engine.

nbody-wasm-sim - An N-body WebAssembly simulation using Web GPU

noxfutura - Nox Futura is a Rust port of the C++ project of the same name. It's a Dwarf Fortress like, in 3D (and a futuristic setting). It's also a passion project, so I'm not expecting formalized release dates!

citybound - A work-in-progress, open-source, multi-player city simulation game.

bevy-parallax - Parallax background plugin for Bevy

rui - Declarative Rust UI library

rust_rpg_toolkit - Engine / framework for creating highly customizable and user modable action RPG's

inline_tweak - Tweak a Rust value directly in the source code

rust-blog - Educational blog posts for Rust beginners

rend3 - Easy to use, customizable, efficient 3D renderer library built on wgpu.