pane
minifb
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pane
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native web-api graphics (live, not image)
pane is a wrapper around rust winit. It used to be a way to open a window you can write to (so could be used with canvas) but stopped working because it relies on the deprecated native-plugin API, and hasn't been ported to FFI.
minifb
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creating a free, fast and simple digital painting software (not planned UI/UX yet)
I would also recommend looking into SDL2 or MiniFB for cross-platform support, as not everyone uses X11.
- Minimal Cross-Platform Graphics
- MiniFB: Cross-Platform Rendering Library
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graphics library for setting pixels on screen
MiniFB is what you want for this.
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Best way to write a cross-platform graphical program in C while using only bare minimum third-party libraries?
MiniFB maybe?
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eBook Gentle Introduction to Assembly Language (AARCH64)
But you can have a skeleton program that sets up framebuffer for you (e.g. with minifb or TIGR), then link it that skeleton with your code (in assembly or whatever you prefer).
- The joy of building a ray tracer, for fun, in Rust
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native web-api graphics (live, not image)
I also saw minifb, which seems like a really to-the-point way to get a buffer I can draw to., so I guess I will go in that direction (rust lib, make FFI bindings for deno, etc.)
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Can I make graphics without any libraries?
If you just want to push pixel data to a frame buffer then I can highly recommend minifb. MIT licensed, Supports a lot of platforms, and itโs about as simple as you can get. It also handles input if you need it, too.
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Best libraries for making a raycaster in C
I think this library will fit your goals: https://github.com/emoon/minifb
What are some alternatives?
deno-canvas - Canvas API for Deno, ported from canvaskit-wasm (Skia).
winit - Window handling library in pure Rust
deno_sdl2 - SDL2 module for Deno
SDL - Simple Directmedia Layer
null - Nullable Go types that can be marshalled/unmarshalled to/from JSON.
raytracer-exp - A simple raytracer built as an exercise to learn some Rust
deno-minifb - Deno wrapper around minifb, for making a framebuffer you can draw pixels to
microui - A tiny immediate-mode UI library
null - reasonable handling of nullable values
libtcod - A collection of tools and algorithms for developing traditional roguelikes. Such as field-of-view, pathfinding, and a tile-based terminal emulator.
webview_deno - ๐ Deno bindings for webview, a tiny library for creating web-based desktop GUIs