minifb VS microui

Compare minifb vs microui and see what are their differences.

minifb

MiniFB is a small cross platform library to create a frame buffer that you can draw pixels in (by emoon)

microui

A tiny immediate-mode UI library (by rxi)
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minifb microui
10 13
924 3,105
- -
2.8 0.0
7 months ago 4 months ago
C C
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

minifb

Posts with mentions or reviews of minifb. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-02-12.

microui

Posts with mentions or reviews of microui. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-15.

What are some alternatives?

When comparing minifb and microui you can also consider the following projects:

winit - Window handling library in pure Rust

imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

SDL - Simple Directmedia Layer

sokol - minimal cross-platform standalone C headers

raytracer-exp - A simple raytracer built as an exercise to learn some Rust

nanovg - Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.

libtcod - A collection of tools and algorithms for developing traditional roguelikes. Such as field-of-view, pathfinding, and a tile-based terminal emulator.

pixeltoaster - PixelToaster is a framebuffer library for C++

deno-canvas - Canvas API for Deno, ported from canvaskit-wasm (Skia).

nuklear

deno_sdl2 - SDL2 module for Deno

gunslinger - C99, header-only framework for games and multimedia applications