openmls VS pilka

Compare openmls vs pilka and see what are their differences.

openmls

Rust implementation of the Messaging Layer Security (MLS) protocol (by openmls)

pilka

Another live-coding tool for creating shader demos, Vulkan+Wgpu powered. (by pudnax)
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openmls pilka
8 4
552 122
2.4% -
8.7 1.1
5 days ago about 1 year ago
Rust Rust
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

openmls

Posts with mentions or reviews of openmls. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-08-21.

pilka

Posts with mentions or reviews of pilka. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-09-01.
  • Pilka: Personal live-coding shader editor
    3 projects | /r/rust | 1 Sep 2021
    Github: https://github.com/pudnax/pilka
  • Using CUDA from Rust?
    4 projects | /r/rust | 18 Jan 2021
    Still Ash or Erupt. Erupt exploits builder pattern more often than ash which saves you from annoying bugs 'temporary variable have been dropped, but only in release mode' like this https://github.com/pudnax/pilka/commit/2860f3d538a1b16e4ce64c7b589feae320ddc750 .
  • What's everyone working on this week (1/2021)?
    12 projects | /r/rust | 4 Jan 2021
    I'm trying to capture sound from the microphone using cpal and apply FFT on it. The reason is I want to pass sound into shader as 1D texture. pilka
  • What's everyone working on this week (52/2020)?
    4 projects | /r/rust | 21 Dec 2020
    Working on a little demotool for personal usage. Implemented shader hot-reloading and now thinking about FFT and how to store result with the textures https://github.com/pudnax/pilka

What are some alternatives?

When comparing openmls and pilka you can also consider the following projects:

meli - Meli Android app built with p2panda for decentralised and offline-first collaboration

Bonzomatic - Live shader coding tool and Shader Showdown workhorse

aquadoggo - Node for the p2panda network handling validation, storage, aggregation and replication

rust-socketio - An implementation of a socket.io client written in the Rust programming language.

mls-implementations - Coordination of implementation and interop specific details

RustaCUDA - Rusty wrapper for the CUDA Driver API

SewUp - A library to help you sew up your Ethereum project with Rust and just like develop in a common backend

bfc-rs - Brainfuck compiler for x86-64 Linux implemented in Rust.

chromiumoxide - Chrome Devtools Protocol rust API

Neothesia - Flashy Synthesia Like Software For Linux,Windows and MacOs

insert_only_string_hash_map

ash - Vulkan bindings for Rust