opengloves-driver
pyomyo
opengloves-driver | pyomyo | |
---|---|---|
6 | 7 | |
458 | 126 | |
0.9% | - | |
5.6 | 0.0 | |
5 months ago | 5 months ago | |
C++ | Python | |
MIT License | MIT License |
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opengloves-driver
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PLANCK Update - Ragdoll alignment improvements and more
Awesome work! If you figured out collision, could it be possibly to implement Lucid VR Gloves/Open gloves so as to have actual force feedback and feel when touching something or holding a weapon? See here: https://github.com/LucidVR/opengloves-driver . This would be immersion on the next level
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DIY Arduino nano and MPU6050 VR Controller
You can use opengloves as a way to get basic inputs from an Arduino into steamvr https://github.com/LucidVR/opengloves-driver You will need to use another vr controller for tracking
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Neural finger tracking with SteamVR
Not without a controller or tracker. I got SteamVR support using the wonderful opengloves driver made by /u/danwillm and /u/lucidvrtech which allows me to emulate a knuckles controller and get game compatibility. The solution that community uses is strapping a controller or Vive Tracker to your arm, I do this too.
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Prototype 4 is out!!
Driver v0.4: https://github.com/LucidVR/opengloves-driver/releases/tag/v0.4
- Kid makes open source $22 vr gloves with hand and finger tracking, will add force feedback in coming prototype
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This guy is making a haptic feedback be glove!
It's there and available on github. https://github.com/LucidVR/opengloves-driver
pyomyo
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My Idea for solving Omni-Directional Treadmills
They make devices that do this sort of thing. This project might be worth looking at if you get your hands on the hardware.
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Python program hands when working with Myo armband and Servos
For context on the project, I am trying to control some servos using the Myo Armband. I am using PerlinWarp's PyoMyo library to interact with the armband (Github here: https://github.com/PerlinWarp/pyomyo).
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EMG Finger Tracking with SteamVR
I've made a getting started tutorial here which covers the basics, for finger tracking I've made 2 libraries. I recommend starting with predictor_basic in NeuroGloves which is here. For more info or help join the Discord.
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Neural finger tracking with SteamVR
I'm slowly cleaning up and open sourcing the project, starting with the driver, pyomyo which everything builds upon, that's available here, which includes an example of using it to play Breakout.
I'm using EMG for this with the Thalmic Labs Myo, I had to make a new library for this device which I've open sourced here.
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PyoMyo - Python Opensource Myo library
Cross platform and multithreaded and works without the Myo SDK. GitHub link
What are some alternatives?
lucidgloves - Arduino/ESP32 based DIY VR Haptic gloves. Compatible with SteamVR via OpenGloves.
nn_vis - A project for processing neural networks and rendering to gain insights on the architecture and parameters of a model through a decluttered representation.
Half-Life-Alyx-novr - SteamVR driver for Half-Life-Alyx for playing without VR / драйвер для игры без VR
large-lightfields-dataset - A Synthetic Immersive Large-Volume Plenoptic Dataset
OpenVR-ArduinoHMD - OpenVR driver for Arduino DIY HMD / OpenVR самодельного Arduino шлема
brainflow - BrainFlow is a library intended to obtain, parse and analyze EEG, EMG, ECG and other kinds of data from biosensors
Neuro-Breakout - Play breakout using the Myo Armband by Thalmic labs using python.
OpenVR-MotionCompensation - An OpenVR driver for motion compensation - a limited version of OpenVR-InputEmulator
K4A_OpenVR
Razer-Hydra-SteamVR-driver - Razer Hydra Driver for OpenVR / Драйвер Razer Hydra
PhoneVR - Use Steam VR-enabled applications with your phone as HMD (Head-mounted display). The only Open-Source solution to similar commercial packages like VRidge, iVRy, Trinus etc etc.
augmented-hip - An Augmented Hip Tracker for SteamVR