oni
Godot
oni | Godot | |
---|---|---|
4 | 2,746 | |
11,463 | 84,807 | |
- | 3.0% | |
0.4 | 10.0 | |
about 4 years ago | about 15 hours ago | |
TypeScript | C++ | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
oni
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jupyter and vim
Now here comes the endboss: Jupyter. For the first time, I feel like I'm missing out on stuff when using vim. I've started a job in datascience, which is actually awesome. However, I work a lot with image data. I also do a lot of analysis on results, meaning I do a lot of fancy plots that hopefully show the weaknesses of our prediction models. I recently wrote an augmentation algorithm where I had to see the output in form of an image after every step to make sure it's correct. This is not a possible workflow in vim right now. I know of many solutions that I already tried, like for example jupyter-vim or the jupyter vim mode. I'd like to work inside my terminal though. I'm not this kind of purist who needs to have a terminal that is compatible with VT100 or whatever people came up with in the 80ies. I also don't care if my terminal in based on an ascii like grid or actually rendered in HTML. I just want (Neo)vim, with the functionality of jupyter (inline plotting) even if this means vim has to be rendered inside an electron app or whatever people use these days for fancy GUIs. Imagine an electron based editor like Oni which not only runs the "real" neovim in the background, but is also able to do inline figures, images, plots and even interactive stuff. It seems to me like I can't be the only one who wants this. So after all this, here's the question: Is there anything you now of that allows for this kind of stuff? Is there any other workflow that I'm not aware of? Or do people just not use those features when working with vim? Pls help a vimmer stay at vim.
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A good plain GUI for vim ?
Oni or Oni2
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AWESOME WINDOWS TOOLS
SpaceVim - A community-driven vim distribution
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Ask HN: What are your favourite productivity tools?
While learning Vim, I went through the `vimtutor` many times until I felt really comfortable. After that you can try more advanced stuff (I applied the same pattern with the oni[0] built-in tutorial). Last but not least there are Youtube channels: theprimeagen[1] and Greg Hurell[2] come to my mind. I particularly recommend theprimeagen (he is a Netflix engineer) because he has videos about real-life workflow. And speaking about real life, I was amazed by this video[3] the first time I saw it, it's a very good introduction to macros.
0: https://github.com/onivim/oni
1: https://www.youtube.com/channel/UC8ENHE5xdFSwx71u3fDH5Xw
2: https://www.youtube.com/channel/UCXPHFM88IlFn68OmLwtPmZA/vid...
3: https://youtube.com/watch?v=hraHAZ1-RaM
Godot
- Ask HN: Modern Day Equivalent to HyperCard?
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Tetris Development 1 - Setting Up
Instead, I was recommended Godot by a fellow developer. It is an easy-to-pickup and beginner-friendly open-source engine, which I will use to develop the Tetris game.
- Web Game Engines and Libraries
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Name it Better (ideas for making more informative names)
Here's an example file tree from a part of the Godot game engine source code.
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Ask HN: Yo wants to build a game, I'm lost. What can I do?
Godot [1] is a very nice game engine. There's a game on Itch.io that teaches the scripting language it uses [2], and a ton of great tutorials on YouTube for beginners and experts alike.
[1]: https://godotengine.org/
- Show HN: GodotOS: A Fake Operating System Interface Made in the Godot Engine
- Unity Software cutting 25% of staff in 'company reset' continuation
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Show HN: Mutable.ai – Turn your codebase into a Wiki
The Bitcoin and Mastadon links don't seem to be working! (wiki not found)
Would love to see this for Godot (https://github.com/godotengine/godot). Maybe Maplibre too (https://github.com/maplibre/maplibre-native)!
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My thought on different engines
Godot Engine is a free and open-source game engine. The story started as an in-house engine of an Argentinian studio in 2007, and since 2014, it's been a community-driven project with a lot of contributors.
- How do "feature flags work"
What are some alternatives?
mathlive - A web component for easy math input
bevy - A refreshingly simple data-driven game engine built in Rust
nvim-ipy - IPython/Jupyter plugin for Neovim
o3de - Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
coc-java - Java extension for coc.nvim
Cocos2d - Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
react-redux - Official React bindings for Redux [Moved to: https://github.com/reduxjs/react-redux]
GDevelop - :video_game: Open-source, cross-platform game engine designed to be used by everyone.
minesweeper - A minesweeper clone for the web using TinySlice! My state manager libary.
Panda3D - Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
bridge. - Minecraft Add-on Editor | We strive to provide the best development experience possible
Spring RTS game engine - A powerful free cross-platform RTS game engine. - Report issues at https://springrts.com/mantis/