olcPixelGameEngine
neverengine
olcPixelGameEngine | neverengine | |
---|---|---|
43 | 8 | |
3,733 | - | |
- | - | |
3.9 | - | |
22 days ago | - | |
C++ | ||
GNU General Public License v3.0 or later | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
olcPixelGameEngine
-
The tech behind EvoLife.
I'm using SFML to develop my game engine (Though I might switch to olcPixelGameEngine at some point in the future).
-
Best C++ Game Framework
If you want something simple (single file to drop in a project) with a nice easy C++ API for 2D graphics there is OneLoneCoder's Pixel Game Engine.
-
How to display array of rgb values in window??
The PixelGameEngine from OneLoneCoder would probably fit here.
-
How do I move my mouse and click in c++?
As always, I recommend https://github.com/OneLoneCoder/olcPixelGameEngine :) It's just one header, so you just include it in your project and you're good to go.
-
I'm struggling
And if you want to try making a small game with rudamentary graphics, but not go full OpenGL/DirectX, take a look at OLC pixel game engine. It's a one header graphics library that will allow you to draw simple shapes, text, etc. perfect for prototyping or making very simple games. Eventually you'll want to try making Pong to take your training to the next level, so this will be perfect for that.
-
Easiest way to do 2d graphics
For a beginner I’d recommend the One Lone Coder Pixel Game Engine olcPixelGameEngine It is a single header library, works in Windows, Mac and Linux. The author also has some great game programming videos on his YouTube channel OLC YouTube
-
C++ 2D Game Development 9 - Networking
The source code is public and under the license of the olcPixelGameEngine found at: https://github.com/OneLoneCoder/olcPixelGameEngine
- LumoclastFW 10 - Networking System
- C++ 2D Game Development Stream 12 - Networking
-
How can I make graphics games using cpp?
All you need is here. Just put the .h file in your project and you're done.
neverengine
-
The Icculus Microgrant is giving out 250 dollar grants to open source projects, please brag about your project(s) in this thread so I can see them!
I am developing neverengine. https://gitlab.com/Makogan/neverengine
- I love rust, I have a pet peeve with the community
- PGA animated model and skeleton.
- [media] Double body pendulum, animated with projective geometric algebra, rendered with Vulkan
- Does anyone have open source C++ projects that I can try contributing to?
- Looking for code only game engine
-
A hacky way to make soft bodies (demo show off + a little bit of theory and code)
https://gitlab.com/Makogan/neverengine/
- I made a new terrain generation algorithm
What are some alternatives?
raylib - A simple and easy-to-use library to enjoy videogames programming
NimForUE - Nim plugin for UE5 with native performance, hot reloading and full interop that sits between C++ and Blueprints. This allows you to do common UE workflows like for example to extend any UE class in Nim and extending it again in Blueprint if you wish so without restarting the editor. The final aim is to be able to do in Nim what you can do in C++
SDL - Simple Directmedia Layer
whatsapp-for-linux - An unofficial WhatsApp desktop application for Linux.
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
gainput - Cross-platform C++ input library supporting gamepads, keyboard, mouse, touch
raygui - A simple and easy-to-use immediate-mode gui library
blah - A small 2d c++ game framework
LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
astromenace - Hardcore 3D space scroll-shooter with spaceship upgrade possibilities.
The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
entt - Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more