nvk
open-gpu-kernel-modules
nvk | open-gpu-kernel-modules | |
---|---|---|
2 | 205 | |
903 | 13,931 | |
- | 0.7% | |
1.8 | 6.4 | |
over 3 years ago | 7 days ago | |
C++ | C | |
MIT License | GNU General Public License v3.0 or later |
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nvk
- How is it going with the NVIDIA open gpu kernel modules?
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Any Node.js graphics API?
You can use vulkan in nodejs for that https://github.com/maierfelix/nvk
open-gpu-kernel-modules
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Tinygrad: Hacked 4090 driver to enable P2P
I also love that it can be done with just a few code line changes:
https://github.com/NVIDIA/open-gpu-kernel-modules/commit/1f4...
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AMD ROCm Going Open-Source: Will Include Software and Hardware Documentation
> I do love AMD because its drivers are open source as opposed to nVidia.
AMD's drivers are not really more open that Nvidia's. Similar to Nvidia's Open GPU Kernel Module's[0], AMD's opensource drivers are mostly a shim that wrap firmware blobs[1] in which the functionality you really care about is contained.
[0] https://github.com/NVIDIA/open-gpu-kernel-modules/discussion...
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Red Hat to Author New Linux Driver for Nvidia GPUs in Rust
My understanding is that nowadays most of the heavy lifting is done by magic going on in the firmware, so the actual driver is relatively simple and is open source: https://github.com/NVIDIA/open-gpu-kernel-modules
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nvidia-powerd dynamic boost won't work. GPU won't reach max TGP
Check this issue
- Nvidia sued for stealing trade secrets: blunder showed rival company's code
- Open Source Nvidia drivers now have beta Gforce support
- Nvidia Linux Open GPU Kernel Module
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Linux 6.6 to Protect Against Illicit Behavior of Nvidia Proprietary Driver
That's only for a small subset of their more recent GPUs, as you can see here: https://github.com/NVIDIA/open-gpu-kernel-modules#compatible...
- Latest Nvidia drivers cause major problems.
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Minecraft Textures Completely Messed Up On Wayland
Update: it is a driver issue, see https://github.com/NVIDIA/open-gpu-kernel-modules/issues/522
What are some alternatives?
pybind11 - Seamless operability between C++11 and Python
gamescope - SteamOS session compositing window manager [Moved to: https://github.com/ValveSoftware/gamescope]
souffle-haskell - Haskell bindings for the Souffle datalog language
mesa - Mesa 3D graphics library (read-only mirror of https://gitlab.freedesktop.org/mesa/mesa/)
nanobind - nanobind: tiny and efficient C++/Python bindings
connectedhomeip - Matter (formerly Project CHIP) creates more connections between more objects, simplifying development for manufacturers and increasing compatibility for consumers, guided by the Connectivity Standards Alliance.
zero - A 3D renderer written in JavaScript and rendered to the terminal.
MxGPU-Virtualization
EmGlue - 🕸️ Glue C++ to your browser! Universal bindings for JavaScript/Wasm using Glue and Embind.
com.valvesoftware.Steam.Utility.gamescope
node-webrtc - node-webrtc is a Node.js Native Addon that provides bindings to WebRTC M87
MudBlazor - Blazor Component Library based on Material design with an emphasis on ease of use. Mainly written in C# with Javascript kept to a bare minimum it empowers .NET developers to easily debug it if needed.