open-gpu-kernel-modules
MudBlazor
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open-gpu-kernel-modules | MudBlazor | |
---|---|---|
205 | 43 | |
13,912 | 7,119 | |
1.4% | 3.9% | |
6.4 | 9.8 | |
9 days ago | about 18 hours ago | |
C | C# | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
open-gpu-kernel-modules
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Tinygrad: Hacked 4090 driver to enable P2P
I also love that it can be done with just a few code line changes:
https://github.com/NVIDIA/open-gpu-kernel-modules/commit/1f4...
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AMD ROCm Going Open-Source: Will Include Software and Hardware Documentation
> I do love AMD because its drivers are open source as opposed to nVidia.
AMD's drivers are not really more open that Nvidia's. Similar to Nvidia's Open GPU Kernel Module's[0], AMD's opensource drivers are mostly a shim that wrap firmware blobs[1] in which the functionality you really care about is contained.
[0] https://github.com/NVIDIA/open-gpu-kernel-modules/discussion...
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Red Hat to Author New Linux Driver for Nvidia GPUs in Rust
My understanding is that nowadays most of the heavy lifting is done by magic going on in the firmware, so the actual driver is relatively simple and is open source: https://github.com/NVIDIA/open-gpu-kernel-modules
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nvidia-powerd dynamic boost won't work. GPU won't reach max TGP
Check this issue
- Nvidia sued for stealing trade secrets: blunder showed rival company's code
- Open Source Nvidia drivers now have beta Gforce support
- Nvidia Linux Open GPU Kernel Module
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Linux 6.6 to Protect Against Illicit Behavior of Nvidia Proprietary Driver
That's only for a small subset of their more recent GPUs, as you can see here: https://github.com/NVIDIA/open-gpu-kernel-modules#compatible...
- Latest Nvidia drivers cause major problems.
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Minecraft Textures Completely Messed Up On Wayland
Update: it is a driver issue, see https://github.com/NVIDIA/open-gpu-kernel-modules/issues/522
MudBlazor
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MudBlazor Identity Components
I don't think that new Identity pages will work with MudBlazor out of the box. Take a look at this GitHub issue: https://github.com/MudBlazor/MudBlazor/issues/7805
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Use Case Driven Development with Low-Code
The Blazor Server application uses the open source component MudBlazor, which I recommend to C# oriented developers. To keep the application simple, all data is stored in JSON files.
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Popups and bottom sheets in Blazor
You could use Mudblazor and Codebeam Mud extensions.
- Unit testing a Blazor form with MudBlazor controls using bUnit
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Can I build single-page apps with core, like react pages without refreshing the site?
Look up some Blazor UI / Component Libraries.Awesome-Blazor lists the more popular ones. The two I recommend are Mudblazor and Havit Blazor because the documentation is built using Blazor and the repos are open source on GitHub.
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Making little web toys/games? Better tools?
and you can use mudblazor components for free. https://mudblazor.com/
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.NET Blazor MAUI pull to refresh
I'm creating a Blazor MAUI project using MudBlazor, and I'm looking for a way to refresh a page on Android using the pull to refresh feature. By now the best result I've found is to surround all the with a tag as shown here but this would mean refreshing the whole content on the page, NavMenu included. I've also tried to implement the BcdLib/PullComponent: with this one I can refresh only the body of the page but I can't achieve a smooth refresh animation like in the first method.
- What your hidden nuget gems ?
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Asp.net Core updates in .NET 8 Preview 1
The load times and lighthouse score for the MUD Blazor site has put me off of Blazor entirely for anything public facing:
https://mudblazor.com/
- Using React components in Blazor apps?
What are some alternatives?
gamescope - SteamOS session compositing window manager [Moved to: https://github.com/ValveSoftware/gamescope]
Radzen Blazor Components - Radzen Blazor is a set of 70+ free native Blazor UI components packed with DataGrid, Scheduler, Charts and robust theming including Material design and FluentUI.
mesa - Mesa 3D graphics library (read-only mirror of https://gitlab.freedesktop.org/mesa/mesa/)
Blazorise - Blazorise is a component library built on top of Blazor with support for CSS frameworks like Bootstrap, Tailwind, Bulma, AntDesign, and Material.
connectedhomeip - Matter (formerly Project CHIP) creates more connections between more objects, simplifying development for manufacturers and increasing compatibility for consumers, guided by the Connectivity Standards Alliance.
MatBlazor - Material Design components for Blazor and Razor Components
MxGPU-Virtualization
fluentui-blazor - Microsoft Fluent UI Blazor components library. For use with .NET 6.0 or higher Blazor applications
com.valvesoftware.Steam.Utility.gamescope
blazor-bootstrap - A component library for bootstrap components.
nvidia-installer - NVIDIA driver installer
ant-design-blazor - 🌈A set of enterprise-class UI components based on Ant Design and Blazor WebAssembly.