kiwi VS lua-languages

Compare kiwi vs lua-languages and see what are their differences.

kiwi

Efficient C++ implementation of the Cassowary constraint solving algorithm (by nucleic)
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kiwi lua-languages
2 13
656 560
0.9% -
5.6 3.9
12 days ago 25 days ago
C++
GNU General Public License v3.0 or later Mozilla Public License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

kiwi

Posts with mentions or reviews of kiwi. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-09-11.
  • Declarative User Interfaces with constraints-based layout engine for Python
    10 projects | news.ycombinator.com | 11 Sep 2022
    Nucleic also makes Kiwi one of the fastest Cassowary Constraint implementations. It is very useful for implementing custom GUIs as it can make building internal component layouts and general layout systems fairly straightforward and it’s very performant.

    I highly encourage taking a look at it and it has also been ported to a wide range of language.

    I’m using Nim kiwi with my own GUI library now. I’ll have to take a peak at how enaml is using kiwi for its layouts.

    https://kiwisolver.readthedocs.io/en/latest/

    https://github.com/alexbirkett/kiwi-java

    https://github.com/PongoEngine/jasper

    https://github.com/yglukhov/kiwi

  • Luau Goes Open-Source
    9 projects | news.ycombinator.com | 3 Nov 2021
    If any of the Luau devs are watching this, please flesh out the metamethods. I'd switch almost everything to Luau if they were improved.

    They're the biggest PITA right now as designed in PUC-Rio, and I see that while you've improved upon __eq, other metamethods are still lacking.

    In PUC-Rio, boolean equality operators FORCE a boolean result, regardless of what you return. Ideally they would allow returning any result type, which then can be coerced to boolean later (e.g. by an `if` statement), just like the arithmetic operators do.

    Further, `__neq`, `__ge` and `__gt` do not exist. They should.

    The lack of a proper metamethod design means that binding to e.g. Kiwi[0] is impossible without some incredibly fugly hacks. It has been a long-standing annoyance with Lua in an otherwise beautiful little scripting language (that I use frequently).

    This looks quite nice - lots of attempts in this space but nothing that attempts to match Lua to this degree.

    [0] https://github.com/nucleic/kiwi

lua-languages

Posts with mentions or reviews of lua-languages. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-09-13.
  • Why Fennel?
    12 projects | news.ycombinator.com | 13 Sep 2023
    This post inspired me to look for an ML-like language that compiles to lua and I found this useful list: https://github.com/hengestone/lua-languages
  • Using other languages
    6 projects | /r/ComputerCraft | 8 Feb 2023
    There's a complete list of languages that compile to Lua available here: https://github.com/hengestone/lua-languages
  • How should i make a lua-based programming language?
    1 project | /r/lua | 11 Jan 2023
    There are a ton of different ways to do this but you haven't given enough information to give useful advice. What kind of language do you want to make? "as a module of smth else" doesn't really mean anything. https://github.com/hengestone/lua-languages
  • Researching Lispy Neovim
    2 projects | /r/neovim | 26 Nov 2022
    There's also gpanders/nvim-moonwalker, which advertises Fennel in it's readme but works for any x->lua language you return the lua code for, ie: teal, moonscript, uh... others?
  • Lang Lua
    8 projects | news.ycombinator.com | 12 Nov 2022
    I went on a several-weeks-long fact finding mission (the longest of its kind I've ever done in my 10 years as a professional software developer).

    The option that won was to write all business logic (a few thousand lines of code) in Lua, then write the GUI in each platform's native language+ui-library combination and re-use the same business logic by embedding Lua.

    Another option that made the shortlist was using Haxe instead of Lua, but after several weeks, it became clear that that was a bad idea, and with Lua, the developer experience is now so much better.

    I definitely plan on continuing to use Lua as my main programming language.

    This comes after 20 years of having python as my main programming language because I'm displeased with feature creep and bloat on python. With lua, I find that I barely miss any features/abilities from the vastly more complex python while the simplicity of lua means my code gets to "go places" where python can't go.

    With lua, you find casual implementers making fully compatible alternative implementations (e.g. NeoLua for C#, Luna for Java, fengari for JavaScript, ...) With Python, alternative implementations seemingly just can't keep up with the pace at which CPython is introducing unnecessary new features and CPython-compatbility is de-facto the only meaningful python standard there is. Jython and IronPython would make the platform so much more appealing, but they appear dead in the water. Python implementations for the browser pop up every couple of years only to quietly disappear again.

    What's more: Once you've settled on Lua as am embedding language, developers of Lua logic are free to use not just Lua, but they can pick from a host of cool transpile-to-Lua languages [1].

    [1] https://github.com/hengestone/lua-languages

  • Hello i am new. Is there a way to use another language than lua for modding?
    3 projects | /r/Minetest | 4 Aug 2022
    However, there are many languages to which this doesn’t apply (before Fennel I’ve tried to write Minetest mods in Haxe without success).
  • What do you think about MoonScript?
    3 projects | /r/learnpython | 15 Jul 2022
    Maybe most of them are also small projects, but there are a lot of projects that compile other languages to Lua: https://github.com/hengestone/lua-languages .
  • Luau Goes Open-Source
    9 projects | news.ycombinator.com | 3 Nov 2021
    Doubtful, but there is TypescriptToLua: https://typescripttolua.github.io/

    Here's a whole list of languages that compile to Lua (many of them statically typed): https://github.com/hengestone/lua-languages

  • Python and Lua (2019)
    8 projects | news.ycombinator.com | 9 Oct 2021
  • Has anybody written Neovim config in Typescript, and transpiled it to Lua?
    3 projects | /r/vim | 20 Jul 2021
    That's just because there are lots of lua transpilers. https://github.com/hengestone/lua-languages

What are some alternatives?

When comparing kiwi and lua-languages you can also consider the following projects:

enaml-web - Build interactive websites with enaml

luau - A fast, small, safe, gradually typed embeddable scripting language derived from Lua

LuaJIT - Mirror of the LuaJIT git repository

qtpy - Provides an uniform layer to support PyQt5, PySide2, PyQt6, PySide6 with a single codebase

Fennel - Lua Lisp Language

cssgrid - Pure Nim CSS Grid layout engine

TypeScriptToLua - Typescript to lua transpiler. https://typescripttolua.github.io/

benchmarks - Some benchmarks of different languages

vim9jit - a vim9script -> lua transpiler (written in Rust)

ts-to-lua-test - A little experiment using the Typescript to Lua transpiler on a function

TypeScript - TypeScript is a superset of JavaScript that compiles to clean JavaScript output.