notquiteparadise VS python-tcod

Compare notquiteparadise vs python-tcod and see what are their differences.

python-tcod

A high-performance Python port of libtcod. Includes the libtcodpy module for backwards compatibility with older projects. (by libtcod)
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notquiteparadise python-tcod
1 17
16 396
- 1.0%
0.0 8.5
about 3 years ago 6 days ago
Python Python
MIT License BSD 2-clause "Simplified" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

notquiteparadise

Posts with mentions or reviews of notquiteparadise. We have used some of these posts to build our list of alternatives and similar projects.
  • [2022 in RoguelikeDev] Age of Transcendence
    1 project | /r/roguelikedev | 26 Jan 2022
    I think my biggest problems, other than lack of skills were that I got caught half way between defining with data and creating a scripting language, as well as the sheer size and conditionality that was creeping into the data. If I did it again I'd go harder on the scripting as that would make the data definition lighter, I think. Here's what my data looked like: https://github.com/Snayff/notquiteparadise/blob/74aafd3b91c61ffbe96e37e54e9206d1783c1ce6/data/game/skills.json . There was also a secondary issue of creating a system with enough flexibility to allow creative use, but I think that was solvable.

python-tcod

Posts with mentions or reviews of python-tcod. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-16.

What are some alternatives?

When comparing notquiteparadise and python-tcod you can also consider the following projects:

RayWizard - A game submitted to the 2021 7DRL. You play as a wizard with magical abilities which can alter the terrain around you.

libtcod - A collection of tools and algorithms for developing traditional roguelikes. Such as field-of-view, pathfinding, and a tile-based terminal emulator.

entt - Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

roguelike-tutorial - Following http://rogueliketutorials.com/ ...but with Scala and Indigo.

bracket-lib - The Roguelike Toolkit (RLTK), implemented for Rust.

procedural_generation_godot - Commits for basic procedural generation in Godot engine

libtcod-vcpkg-template - A template for C++17 libtcod projects. This template uses Vcpkg to fetch dependencies.

rdl2021-tutorial - /r/roguelikedev Tutorial 2021

rl2021

C++ Format - A modern formatting library

yarl - Yet Another RogueLike

Maze-PathFinder-Visualization-Python - 2D maze path solver visualizer implemented with python