Considering changing from libtcod to pygame for tiles…

This page summarizes the projects mentioned and recommended in the original post on /r/roguelikedev

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  • python-tcod

    A high-performance Python port of libtcod. Includes the libtcodpy module for backwards compatibility with older projects.

    I'll be asking you to install tcod from the sdl branch of its Git repository. I'd recommended cloning the repo but that isn't required. You just need to tell pip install where the experimental source is.

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  • formula

    A streamlined steampunk roguelike type of game. Throw bottles, kill monsters and all that jazz

    I did this rewrite because of the limitation, this was 2 years ago, and it was a bit of work but not too much. Depending on your python development experience you can browse my setup here: https://github.com/dutt/formula/tree/master/graphics

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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