not-gloss VS gloss

Compare not-gloss vs gloss and see what are their differences.

not-gloss

easy 3d plotting in haskell (by ghorn)

gloss

Painless 2D vector graphics, animations and simulations. (by benl23x5)
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not-gloss gloss
2 5
26 392
- -
0.0 0.0
over 1 year ago over 1 year ago
Haskell Haskell
BSD 3-clause "New" or "Revised" License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

not-gloss

Posts with mentions or reviews of not-gloss. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-30.

gloss

Posts with mentions or reviews of gloss. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-09-18.
  • About Gloss
    1 project | /r/haskell | 6 Dec 2022
    That Picture type is what does all the heavy lifting. Have you read its Haddocks already? There's an example using play in gloss-examples if it helps you (it just renders the most recent event as text on the screen). When I was new to Haskell and gloss, I found "following the types" helped. There's only a limited amount of things you can do with Picture, and those limitations can help guide you.
  • Are there more elegant languages for generative art and creative coding?
    4 projects | /r/generative | 18 Sep 2022
    Haskell is the purest of the pure, and a fun language. Never done graphics with it but I see Gloss looks decent - https://github.com/benl23x5/gloss.
  • Can't install WxHaskell on Windows
    2 projects | /r/haskell | 7 Oct 2021
    If you just want to draw stuff on a window, then have a look at gloss (a very simple yet useful interface to OpenGL) and sdl2 (which gives bindings to the SDL library).
  • Using gloss on Windows
    2 projects | /r/haskell | 23 May 2021
    This question is in the gloss FAQ:
  • Best beginner-friendly 2D library
    2 projects | /r/rust | 3 Mar 2021
    Ideally, I'd like something like gloss in Haskell.

What are some alternatives?

When comparing not-gloss and gloss you can also consider the following projects:

learn-physics - A library of functions for vector calculus, calculation of electric field, electric flux, magnetic field, and other quantities in mechanics and electromagnetic theory.

OpenGL - Haskell bindings to OpenGL

GLUtil - Utility functions for working with OpenGL BufferObjects, GLSL shaders, and textures.

nanovg - NanoVG Haskell bindings

diagrams - Embedded domain-specific language for declarative vector graphics (wrapper package)

GLUT - Haskell bindings to GLUT

diagrams-reflex

brick - A declarative Unix terminal UI library written in Haskell

GLFW-b - Haskell bindings to GLFW

Rasterific - A drawing engine in Haskell

bindings-GLFW - Low-level Haskell bindings to GLFW

pcf-font - PCF font parsing and rendering library.