not-gloss VS diagrams-reflex

Compare not-gloss vs diagrams-reflex and see what are their differences.

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not-gloss diagrams-reflex
2 -
26 21
- -
0.0 0.0
over 1 year ago over 1 year ago
Haskell Haskell
BSD 3-clause "New" or "Revised" License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

not-gloss

Posts with mentions or reviews of not-gloss. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-30.

diagrams-reflex

Posts with mentions or reviews of diagrams-reflex. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning diagrams-reflex yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing not-gloss and diagrams-reflex you can also consider the following projects:

learn-physics - A library of functions for vector calculus, calculation of electric field, electric flux, magnetic field, and other quantities in mechanics and electromagnetic theory.

vinyl-gl - Utilities for working with OpenGL's GLSL shading language and vinyl records.

GLUtil - Utility functions for working with OpenGL BufferObjects, GLSL shaders, and textures.

OpenGL - Haskell bindings to OpenGL

diagrams - Embedded domain-specific language for declarative vector graphics (wrapper package)

diagrams-hsqml

GLFW-b - Haskell bindings to GLFW

gi-gtk-hs - A wrapper for gi-gtk, adding a few more idiomatic API parts on top

gloss - Painless 2D vector graphics, animations and simulations.

gelatin - A nice Haskell graphics API. There's always room for jello.

bindings-GLFW - Low-level Haskell bindings to GLFW

freetype-simple - single line text rendering in opengles