gloss
pcf-font
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gloss | pcf-font | |
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5 | - | |
392 | 2 | |
- | - | |
0.0 | 1.2 | |
over 1 year ago | about 1 year ago | |
Haskell | Haskell | |
MIT License | BSD 3-clause "New" or "Revised" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
gloss
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About Gloss
That Picture type is what does all the heavy lifting. Have you read its Haddocks already? There's an example using play in gloss-examples if it helps you (it just renders the most recent event as text on the screen). When I was new to Haskell and gloss, I found "following the types" helped. There's only a limited amount of things you can do with Picture, and those limitations can help guide you.
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Are there more elegant languages for generative art and creative coding?
Haskell is the purest of the pure, and a fun language. Never done graphics with it but I see Gloss looks decent - https://github.com/benl23x5/gloss.
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Can't install WxHaskell on Windows
If you just want to draw stuff on a window, then have a look at gloss (a very simple yet useful interface to OpenGL) and sdl2 (which gives bindings to the SDL library).
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Using gloss on Windows
This question is in the gloss FAQ:
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Best beginner-friendly 2D library
Ideally, I'd like something like gloss in Haskell.
pcf-font
We haven't tracked posts mentioning pcf-font yet.
Tracking mentions began in Dec 2020.
What are some alternatives?
OpenGL - Haskell bindings to OpenGL
bindings-GLFW - Low-level Haskell bindings to GLFW
nanovg - NanoVG Haskell bindings
friday - Fast image IO and transformations.
GLUT - Haskell bindings to GLUT
hylide - GLSL embedded in Haskell
brick - A declarative Unix terminal UI library written in Haskell
processing-for-haskell - Graphics for kids and artists. Processing implemented in Haskell
Rasterific - A drawing engine in Haskell
OpenGLRaw - Haskell bindings to OpenGL (direct C bindings)
Chart - A 2D charting library for haskell
log-warper - Logging library to provide more convenient, extremely configurable but simple monadic interface with pretty output