nokhwa
processing
nokhwa | processing | |
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7 | 456 | |
445 | 6,448 | |
- | 0.1% | |
5.3 | 0.0 | |
17 days ago | 5 months ago | |
Rust | Java | |
Apache License 2.0 | GNU General Public License v3.0 or later |
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nokhwa
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Have you seen my "Camerata" lib?
Based on nokhwa rust crate.
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Error while building: "perhaps two different versions of crate `image` are being used?"
It looks like the issue is with nokhwa. There are three open issues that reference the error: 72, 94 and 100. It looks like someone had luck switching from NV12 to YUYV after opening the stream but then I think you might end up with issue 90 where everything is pink so hyperbacked will infinitely loop waiting for an image since it can't actually read anything. The YUYV issue might have been fixed but the crate has been failing to build since the last release. That rules out setting the dependency to use the git repository. I think you just need to wait for a new release of nokhwa that fixes the issues but I don't know when that will be.
- Nannou – An open-source creative-coding framework for Rust
- Nokhwa 0.10 Released - Simple to use Cross Platform Rust Library for Powerful Webcam/Camera Capture
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Rust and C
It is pretty painful and requires so much unsafe but I think the "not needing to deal with bindgen" and the Rust exclusive features make it worth it. If you need an example check out https://github.com/l1npengtul/nokhwa/tree/0.9.2/nokhwa-bindings-windows
- Nokhwa 0.4.3 - Webcam support for WebAssembly, MediaFoundation(Windows), AVFoundation(MacOS), and more!
processing
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Our tools shape our selves
reply
I disagree. There are so many creative tools that are now online that you can access from your browser that were not envisioned in the original web. It is obviously true that not EVERY website is about creation (but to expect that seems unreasonable?), but even Wikipedia is a collaborative project.
Examples include products from big vendors like Adobe's Photoshop, to smaller products like SketchUp, to more indy generative art tools like https://processing.org and Strudel (https://news.ycombinator.com/item?id=39924210).
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Let's compile like it's 1992
Would processing[0] be a good fit? It's designed to be easy to use and learn but powerful enough for professional use. Very quick to get cool stuff moving on a screen and the syntax is Java with a streamlined editing environment.
[0] https://processing.org/
- VVVV – A Hybrid Visual/Textual Development Environment
- Random Animations
- Penrose – Penrose
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Program a "Weakest link" for myself IRL game
I would personally use the language Processing. It's the one I use the most. And it's relatively easy to start drawing text, squares, and do other kinds of things. (It's kind of like java, but without all the boilerplate code)
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Turbo Pascal Turns 40
Processing (P5) had this: you can select any string of text in its IDE anl search for it in the docs, and if it's one of the built-in functions or constants it will open the associated static html page that came installed with the software, so no internet nor server required. And despite being offline you can still navigate the docs too. This feels a lost basic skill in static site generation these days.
It was the only creative coding framework that had complete, offline documentation like that at the time I might add. OpenFrameworks is still mostly autogenerated stubs for example.
IMO it was one of the things that gave Processing an edge in educational contexts over all alternatives. I was pretty sad to see p5.js not fully continue that tradition and require that you go online to read the docs, and that it's not a static website but that text is rendered with javascript when you open it (still complete and with examples though).
https://processing.org/
https://p5js.org/
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Ben Fry Resigns from the Processing Foundation
Processing is very cool, especially if you like graphics.
https://processing.org/
Processing is a flexible software sketchbook and a language for learning how to code. Since 2001, Processing has promoted software literacy within the visual arts and visual literacy within technology. There are tens of thousands of students, artists, designers, researchers, and hobbyists who use Processing for learning and prototyping.
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Arduino raises $22M Series B round
And it's not even their IDE. They just slapped some AVR compilers into Processing
https://processing.org/
- Što dati djetetu da uči/radi?
What are some alternatives?
hyperbacked - 🔐 Superbacked, but in Rust
OpenFrameworks - openFrameworks is a community-developed cross platform toolkit for creative coding in C++.
manim - A community-maintained Python framework for creating mathematical animations.
rust-sdl2 - SDL2 bindings for Rust
Pygame - 🐍🎮 pygame (the library) is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. C, Python, Native, OpenGL.
bardecoder - Detect and decode QR Codes, written in 100% Rust.
kaboom.js - 💥 JavaScript game library
quil - Main repo. Quil source code.
openrndr - OPENRNDR. A Kotlin/JVM library for creative coding, real-time and interactive graphics
p5nim - 🌸👑 p5nim: processing for nim through p5js
love - LÖVE is an awesome 2D game framework for Lua.