newton-fractal VS parametric_surfaces

Compare newton-fractal vs parametric_surfaces and see what are their differences.

parametric_surfaces

Parametric surfaces drawn using the Rust + WASM toolchain with WebGL, React, and TypeScript. (by solidiquis)
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newton-fractal parametric_surfaces
4 4
98 49
- -
3.6 1.8
almost 2 years ago over 2 years ago
TypeScript Rust
- -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

newton-fractal

Posts with mentions or reviews of newton-fractal. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-03-24.

parametric_surfaces

Posts with mentions or reviews of parametric_surfaces. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-03.

What are some alternatives?

When comparing newton-fractal and parametric_surfaces you can also consider the following projects:

virtual-background - Demo on adding virtual background to a live video stream in the browser

ide - Enso – a visual and textual functional programming language.

pdx-tools - View maps, graphs, and tables of your save and compete in a casual, evergreen leaderboard of EU4 achievement speed runs. Upload and share your save with the world.

glium - Safe OpenGL wrapper for the Rust language.

LayaAir - LayaAir is a fully platform rendering engine with rich 2D/3D rendering capabilities and a mature integrated development platform

MassDiceRoller - Project to learn React and do it properly (including CI/CD, testing, etc). The web app simulates rolling many dice and makes it easy to reroll certain outcomes.

2022-portfolio

hello_opengl - My "Hello World" for OpenGL.

typesl - Typescript to GLSL transpiler

three-d - 2D/3D renderer - makes it simple to draw stuff across platforms (including web)

redcube - JS renderer based on GLTF to WebGPU or WebGL backends.

LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com